FileRadar - War-Leaders-Clash-of-Nations - patch http://www.fileradar.net/games/view/War-Leaders-Clash-of-Nations/1939/patch/1/10/feed.xml?source=rss&1234 en-us Thu, 04 Dec 2008 17:39:32 -0600 http://blogs.law.harvard.edu/tech/rss CakePHP dhou@futureus.com War Leaders: Clash of Nations v1.2 Patch http://www.fileradar.net/files/view/War-Leaders-Clash-of-Nations-v1.2-Patch/3154?source=rss&1234 · Random crashes in manager mode
· Improved memory management
· Savegame (IMPORTANT: old savegames will not work)
· Diplomatic window
· General performance improvements


Improvements for manager mode:
· Improved levels of difficulty
· Improved automatic resolution of battles
· Highly improved speed for passing turn in skip mode
· Improved tooltips for units and buildings at construction window (to see what is needed for special constructions)
· Ministry of economy window fixes on wrong, not updated data
· maintenance costs for armies balanced
· Territories income balanced
· Economic wealth for each country balanced
· Raw materials gained by trade agreements does not disappear now when loading a saved game
· Launch diplomacy window by right mouse button on foreign territory
· New mouse button assignment: left mouse button to add/remove to or from the queues. Right mouse button to launch the detailed info screen. This change affects units, buildings, technologies and resources
· Now the buttons on army info screen (disband, dismantle, repair, upgrade) only appear, if it is currently possible to do this action

Improvements for manager AI:
· Improved army movement
· Improved unit and building construction
· Improved AI transporting troops (naval and aerial)
· Improved diplomatic behaviors/actions
· Bug fix on non-building AI
· New valuation system

Improvements for real-time-strategy mode:
· Improved RTS AI
· Improved pathfinding on narrow places (i.e. bridges)
· Damage of anti-aircrafts against bombers balanced
· Bombers can now only attack once before refuelling


Special improvements:
· Fixes on tooltips for territories containing resources
· Insertion of some missing or seldom resources (mangan, uranium)
· Bug fix for secret service technology restrictions
· Color correction on units and movement arrows (i.e. to see units on snow maps)
· Loading transport ships and army refuelling improved
· Plane bombing is replaced by moving, if the country is at peace or truce with you
· There are no more dead nations appearing on diplomatic screen
· After right to pass agreement all units will be expelled from foreign territories
· Bug fixes for event window crashes
· New system of constructing units and buildings: now only the amount of money you need for construction at the current turn will be subtracted from your credits counter (ministry of economy now shows these changes)
· More adequate reactions at war declaration and cancellation integrated
· No more non-existent territories will appear in revolt-messages
· Spies are now able to move over long distances through enemy or neutral territories
· Ministry of economy balanced on credits updating, bankruptcy video is now launched if you are out of money
· No more distortions of territory details (CTRL)
· Territory giveaways or -gains can’t be bought or advantaged by money
· Changes on rebellions: inclusion/exclusion of spies depends on their reckoning potential
· Improved tech tree restrictions
· On pressing the right mouse button over foreign territories, the adequate diplomatic window opens
· Improved key assignment; it is no longer possible to assign more than one function to a key]]>
bluebeard Strategy Thu, 01 May 2008 12:08:25 -0500 http://www.fileradar.net/files/view/War-Leaders-Clash-of-Nations-v1.2-Patch/3154?source=rss&1234 http://www.fileradar.net/files/comments/3154?source=rss&1234 · Random crashes in manager mode
· Improved memory management
· Savegame (IMPORTANT: old savegames will not work)
· Diplomatic window
· General performance improvements


Improvements for manager mode:
· Improved levels of difficulty
· Improved automatic resolution of battles
· Highly improved speed for passing turn in skip mode
· Improved tooltips for units and buildings at construction window (to see what is needed for special constructions)
· Ministry of economy window fixes on wrong, not updated data
· maintenance costs for armies balanced
· Territories income balanced
· Economic wealth for each country balanced
· Raw materials gained by trade agreements does not disappear now when loading a saved game
· Launch diplomacy window by right mouse button on foreign territory
· New mouse button assignment: left mouse button to add/remove to or from the queues. Right mouse button to launch the detailed info screen. This change affects units, buildings, technologies and resources
· Now the buttons on army info screen (disband, dismantle, repair, upgrade) only appear, if it is currently possible to do this action

Improvements for manager AI:
· Improved army movement
· Improved unit and building construction
· Improved AI transporting troops (naval and aerial)
· Improved diplomatic behaviors/actions
· Bug fix on non-building AI
· New valuation system

Improvements for real-time-strategy mode:
· Improved RTS AI
· Improved pathfinding on narrow places (i.e. bridges)
· Damage of anti-aircrafts against bombers balanced
· Bombers can now only attack once before refuelling


Special improvements:
· Fixes on tooltips for territories containing resources
· Insertion of some missing or seldom resources (mangan, uranium)
· Bug fix for secret service technology restrictions
· Color correction on units and movement arrows (i.e. to see units on snow maps)
· Loading transport ships and army refuelling improved
· Plane bombing is replaced by moving, if the country is at peace or truce with you
· There are no more dead nations appearing on diplomatic screen
· After right to pass agreement all units will be expelled from foreign territories
· Bug fixes for event window crashes
· New system of constructing units and buildings: now only the amount of money you need for construction at the current turn will be subtracted from your credits counter (ministry of economy now shows these changes)
· More adequate reactions at war declaration and cancellation integrated
· No more non-existent territories will appear in revolt-messages
· Spies are now able to move over long distances through enemy or neutral territories
· Ministry of economy balanced on credits updating, bankruptcy video is now launched if you are out of money
· No more distortions of territory details (CTRL)
· Territory giveaways or -gains can’t be bought or advantaged by money
· Changes on rebellions: inclusion/exclusion of spies depends on their reckoning potential
· Improved tech tree restrictions
· On pressing the right mouse button over foreign territories, the adequate diplomatic window opens
· Improved key assignment; it is no longer possible to assign more than one function to a key]]>
305 4 20060501151446829096
War Leaders: Clash of Nations v1.1 Patch http://www.fileradar.net/files/view/War-Leaders-Clash-of-Nations-v1.1-Patch/2847?source=rss&1234
- Improvements in performance
- Lower loading times
- Better stability on Windows Vista
- Optimized packaging system for lower memory consumption
- Memory Leaks correction
- Screensaver disabled while playing

Main Menu

- Mouse wheel scroll inserted on battles list
- Correct graphics mode check in Main Menu
- Improved background video

Battle Mode

- Tooltips now work in pause
- Fixed issues on placing units initial phase
- Improvements in pathfinding to avoid queues on units movement by overtake
- Fix in units shooting at different heights
- Bug fixes for infantry inside buildings
- Bug fixes for units blocked on bridges
- Bug fix for planes high level AI
- Bug fix for battle ending speech
- Bug fix for ships on Tokyo map
- Maps visuals fixes
- Unit models and textures fixes
- Destroyed plains fixes
- Vegetation movement by wind improvement
- Improvement on memory management by particles system

Campaign Mode

- Interface optimized
- Several fixes on savegames
- Several fixes on armies movement arrows
- Bug fix so now videos on War Leaders dead show up
- Bug fix for alliances with nations defeated at high historical accuracy level
- Improvement on atomic bomb explosion visual effects
- V-1 and V-2 damage reduced
- Double movement by disembarkment not allowed
- Bug fix for units missing when disembarking
- Bug fix for minus quantities on statistics
- Bug fixes on events
- Added tooltips to screen interface of armies and territories
- Diplomacy AI fix: do not reoffer treaties once offered to the player
- Spies can act against nations not in war yet in High Historical Accuracy Level
- Inserted World missing raw materials
- Spies actions and interface restricted to Technologies
- Coast effects fixes]]>
bluebeard Strategy Fri, 04 Apr 2008 11:32:52 -0500 http://www.fileradar.net/files/view/War-Leaders-Clash-of-Nations-v1.1-Patch/2847?source=rss&1234 http://www.fileradar.net/files/comments/2847?source=rss&1234
- Improvements in performance
- Lower loading times
- Better stability on Windows Vista
- Optimized packaging system for lower memory consumption
- Memory Leaks correction
- Screensaver disabled while playing

Main Menu

- Mouse wheel scroll inserted on battles list
- Correct graphics mode check in Main Menu
- Improved background video

Battle Mode

- Tooltips now work in pause
- Fixed issues on placing units initial phase
- Improvements in pathfinding to avoid queues on units movement by overtake
- Fix in units shooting at different heights
- Bug fixes for infantry inside buildings
- Bug fixes for units blocked on bridges
- Bug fix for planes high level AI
- Bug fix for battle ending speech
- Bug fix for ships on Tokyo map
- Maps visuals fixes
- Unit models and textures fixes
- Destroyed plains fixes
- Vegetation movement by wind improvement
- Improvement on memory management by particles system

Campaign Mode

- Interface optimized
- Several fixes on savegames
- Several fixes on armies movement arrows
- Bug fix so now videos on War Leaders dead show up
- Bug fix for alliances with nations defeated at high historical accuracy level
- Improvement on atomic bomb explosion visual effects
- V-1 and V-2 damage reduced
- Double movement by disembarkment not allowed
- Bug fix for units missing when disembarking
- Bug fix for minus quantities on statistics
- Bug fixes on events
- Added tooltips to screen interface of armies and territories
- Diplomacy AI fix: do not reoffer treaties once offered to the player
- Spies can act against nations not in war yet in High Historical Accuracy Level
- Inserted World missing raw materials
- Spies actions and interface restricted to Technologies
- Coast effects fixes]]>
289 4 20060501151446829096