FileRadar - War-Leaders-Clash-of-Nations - all http://www.fileradar.net/games/view/War-Leaders-Clash-of-Nations/1939/all/1/10/feed.xml?source=rss&1234 en-us Thu, 04 Dec 2008 18:17:39 -0600 http://blogs.law.harvard.edu/tech/rss CakePHP dhou@futureus.com War Leaders: Clash of Nations French Demo http://www.fileradar.net/files/view/War-Leaders-Clash-of-Nations-French-Demo/4811?source=rss&1234
Players can experience a gigantic variety of gameplay by playing two clearly differentiated but integrated MANAGER part (a turn-based MANAGER part with construction of armies, development of technology, establishment of diplomatic and trading agreements, etc ) & an RTS part (dramatic and visually amazing RTS battles, with hundreds of units in wonderful landscapes staged all around the world with very innovative game mechanics ). The game offers 250 different units, 41 different maps, all the nations and 175 regions along the entire world to explore and use.]]>
Gamefreaks demo Strategy Sun, 05 Oct 2008 14:24:09 -0500 http://www.fileradar.net/files/view/War-Leaders-Clash-of-Nations-French-Demo/4811?source=rss&1234 http://www.fileradar.net/files/comments/4811?source=rss&1234
Players can experience a gigantic variety of gameplay by playing two clearly differentiated but integrated MANAGER part (a turn-based MANAGER part with construction of armies, development of technology, establishment of diplomatic and trading agreements, etc ) & an RTS part (dramatic and visually amazing RTS battles, with hundreds of units in wonderful landscapes staged all around the world with very innovative game mechanics ). The game offers 250 different units, 41 different maps, all the nations and 175 regions along the entire world to explore and use.]]>
82 2 20060501151446829096
War Leaders: Clash of Nations v1.2 Patch http://www.fileradar.net/files/view/War-Leaders-Clash-of-Nations-v1.2-Patch/3154?source=rss&1234 · Random crashes in manager mode
· Improved memory management
· Savegame (IMPORTANT: old savegames will not work)
· Diplomatic window
· General performance improvements


Improvements for manager mode:
· Improved levels of difficulty
· Improved automatic resolution of battles
· Highly improved speed for passing turn in skip mode
· Improved tooltips for units and buildings at construction window (to see what is needed for special constructions)
· Ministry of economy window fixes on wrong, not updated data
· maintenance costs for armies balanced
· Territories income balanced
· Economic wealth for each country balanced
· Raw materials gained by trade agreements does not disappear now when loading a saved game
· Launch diplomacy window by right mouse button on foreign territory
· New mouse button assignment: left mouse button to add/remove to or from the queues. Right mouse button to launch the detailed info screen. This change affects units, buildings, technologies and resources
· Now the buttons on army info screen (disband, dismantle, repair, upgrade) only appear, if it is currently possible to do this action

Improvements for manager AI:
· Improved army movement
· Improved unit and building construction
· Improved AI transporting troops (naval and aerial)
· Improved diplomatic behaviors/actions
· Bug fix on non-building AI
· New valuation system

Improvements for real-time-strategy mode:
· Improved RTS AI
· Improved pathfinding on narrow places (i.e. bridges)
· Damage of anti-aircrafts against bombers balanced
· Bombers can now only attack once before refuelling


Special improvements:
· Fixes on tooltips for territories containing resources
· Insertion of some missing or seldom resources (mangan, uranium)
· Bug fix for secret service technology restrictions
· Color correction on units and movement arrows (i.e. to see units on snow maps)
· Loading transport ships and army refuelling improved
· Plane bombing is replaced by moving, if the country is at peace or truce with you
· There are no more dead nations appearing on diplomatic screen
· After right to pass agreement all units will be expelled from foreign territories
· Bug fixes for event window crashes
· New system of constructing units and buildings: now only the amount of money you need for construction at the current turn will be subtracted from your credits counter (ministry of economy now shows these changes)
· More adequate reactions at war declaration and cancellation integrated
· No more non-existent territories will appear in revolt-messages
· Spies are now able to move over long distances through enemy or neutral territories
· Ministry of economy balanced on credits updating, bankruptcy video is now launched if you are out of money
· No more distortions of territory details (CTRL)
· Territory giveaways or -gains can’t be bought or advantaged by money
· Changes on rebellions: inclusion/exclusion of spies depends on their reckoning potential
· Improved tech tree restrictions
· On pressing the right mouse button over foreign territories, the adequate diplomatic window opens
· Improved key assignment; it is no longer possible to assign more than one function to a key]]>
bluebeard patch Strategy Thu, 01 May 2008 12:08:25 -0500 http://www.fileradar.net/files/view/War-Leaders-Clash-of-Nations-v1.2-Patch/3154?source=rss&1234 http://www.fileradar.net/files/comments/3154?source=rss&1234 · Random crashes in manager mode
· Improved memory management
· Savegame (IMPORTANT: old savegames will not work)
· Diplomatic window
· General performance improvements


Improvements for manager mode:
· Improved levels of difficulty
· Improved automatic resolution of battles
· Highly improved speed for passing turn in skip mode
· Improved tooltips for units and buildings at construction window (to see what is needed for special constructions)
· Ministry of economy window fixes on wrong, not updated data
· maintenance costs for armies balanced
· Territories income balanced
· Economic wealth for each country balanced
· Raw materials gained by trade agreements does not disappear now when loading a saved game
· Launch diplomacy window by right mouse button on foreign territory
· New mouse button assignment: left mouse button to add/remove to or from the queues. Right mouse button to launch the detailed info screen. This change affects units, buildings, technologies and resources
· Now the buttons on army info screen (disband, dismantle, repair, upgrade) only appear, if it is currently possible to do this action

Improvements for manager AI:
· Improved army movement
· Improved unit and building construction
· Improved AI transporting troops (naval and aerial)
· Improved diplomatic behaviors/actions
· Bug fix on non-building AI
· New valuation system

Improvements for real-time-strategy mode:
· Improved RTS AI
· Improved pathfinding on narrow places (i.e. bridges)
· Damage of anti-aircrafts against bombers balanced
· Bombers can now only attack once before refuelling


Special improvements:
· Fixes on tooltips for territories containing resources
· Insertion of some missing or seldom resources (mangan, uranium)
· Bug fix for secret service technology restrictions
· Color correction on units and movement arrows (i.e. to see units on snow maps)
· Loading transport ships and army refuelling improved
· Plane bombing is replaced by moving, if the country is at peace or truce with you
· There are no more dead nations appearing on diplomatic screen
· After right to pass agreement all units will be expelled from foreign territories
· Bug fixes for event window crashes
· New system of constructing units and buildings: now only the amount of money you need for construction at the current turn will be subtracted from your credits counter (ministry of economy now shows these changes)
· More adequate reactions at war declaration and cancellation integrated
· No more non-existent territories will appear in revolt-messages
· Spies are now able to move over long distances through enemy or neutral territories
· Ministry of economy balanced on credits updating, bankruptcy video is now launched if you are out of money
· No more distortions of territory details (CTRL)
· Territory giveaways or -gains can’t be bought or advantaged by money
· Changes on rebellions: inclusion/exclusion of spies depends on their reckoning potential
· Improved tech tree restrictions
· On pressing the right mouse button over foreign territories, the adequate diplomatic window opens
· Improved key assignment; it is no longer possible to assign more than one function to a key]]>
305 4 20060501151446829096
War Leaders: Clash of Nations v1.1 Patch http://www.fileradar.net/files/view/War-Leaders-Clash-of-Nations-v1.1-Patch/2847?source=rss&1234
- Improvements in performance
- Lower loading times
- Better stability on Windows Vista
- Optimized packaging system for lower memory consumption
- Memory Leaks correction
- Screensaver disabled while playing

Main Menu

- Mouse wheel scroll inserted on battles list
- Correct graphics mode check in Main Menu
- Improved background video

Battle Mode

- Tooltips now work in pause
- Fixed issues on placing units initial phase
- Improvements in pathfinding to avoid queues on units movement by overtake
- Fix in units shooting at different heights
- Bug fixes for infantry inside buildings
- Bug fixes for units blocked on bridges
- Bug fix for planes high level AI
- Bug fix for battle ending speech
- Bug fix for ships on Tokyo map
- Maps visuals fixes
- Unit models and textures fixes
- Destroyed plains fixes
- Vegetation movement by wind improvement
- Improvement on memory management by particles system

Campaign Mode

- Interface optimized
- Several fixes on savegames
- Several fixes on armies movement arrows
- Bug fix so now videos on War Leaders dead show up
- Bug fix for alliances with nations defeated at high historical accuracy level
- Improvement on atomic bomb explosion visual effects
- V-1 and V-2 damage reduced
- Double movement by disembarkment not allowed
- Bug fix for units missing when disembarking
- Bug fix for minus quantities on statistics
- Bug fixes on events
- Added tooltips to screen interface of armies and territories
- Diplomacy AI fix: do not reoffer treaties once offered to the player
- Spies can act against nations not in war yet in High Historical Accuracy Level
- Inserted World missing raw materials
- Spies actions and interface restricted to Technologies
- Coast effects fixes]]>
bluebeard patch Strategy Fri, 04 Apr 2008 11:32:52 -0500 http://www.fileradar.net/files/view/War-Leaders-Clash-of-Nations-v1.1-Patch/2847?source=rss&1234 http://www.fileradar.net/files/comments/2847?source=rss&1234
- Improvements in performance
- Lower loading times
- Better stability on Windows Vista
- Optimized packaging system for lower memory consumption
- Memory Leaks correction
- Screensaver disabled while playing

Main Menu

- Mouse wheel scroll inserted on battles list
- Correct graphics mode check in Main Menu
- Improved background video

Battle Mode

- Tooltips now work in pause
- Fixed issues on placing units initial phase
- Improvements in pathfinding to avoid queues on units movement by overtake
- Fix in units shooting at different heights
- Bug fixes for infantry inside buildings
- Bug fixes for units blocked on bridges
- Bug fix for planes high level AI
- Bug fix for battle ending speech
- Bug fix for ships on Tokyo map
- Maps visuals fixes
- Unit models and textures fixes
- Destroyed plains fixes
- Vegetation movement by wind improvement
- Improvement on memory management by particles system

Campaign Mode

- Interface optimized
- Several fixes on savegames
- Several fixes on armies movement arrows
- Bug fix so now videos on War Leaders dead show up
- Bug fix for alliances with nations defeated at high historical accuracy level
- Improvement on atomic bomb explosion visual effects
- V-1 and V-2 damage reduced
- Double movement by disembarkment not allowed
- Bug fix for units missing when disembarking
- Bug fix for minus quantities on statistics
- Bug fixes on events
- Added tooltips to screen interface of armies and territories
- Diplomacy AI fix: do not reoffer treaties once offered to the player
- Spies can act against nations not in war yet in High Historical Accuracy Level
- Inserted World missing raw materials
- Spies actions and interface restricted to Technologies
- Coast effects fixes]]>
289 4 20060501151446829096