FileRadar - Half-Life-2 - mod http://www.fileradar.net/games/view/Half-Life-2/17/mod/1/10/feed.xml?source=rss&1234 en-us Sun, 07 Sep 2008 00:16:04 -0500 http://blogs.law.harvard.edu/tech/rss CakePHP dhou@futureus.com Half-Life 2 - Half-Life 2: Wars v0.5 http://www.fileradar.net/files/view/Half-Life-2---Half-Life-2-Wars-v0.5/4641?source=rss&1234
The current release requires Half-Life 2 and Half-Life 2: episode one to play and is more like a preview for later releases.]]>
distancerunner Fri, 05 Sep 2008 16:14:29 -0500 http://www.fileradar.net/files/view/Half-Life-2---Half-Life-2-Wars-v0.5/4641?source=rss&1234 http://www.fileradar.net/files/comments/4641?source=rss&1234
The current release requires Half-Life 2 and Half-Life 2: episode one to play and is more like a preview for later releases.]]>
7 4 2005138888000000035144
Half-Life 2: Occupation: Source v1.2 CSS Client http://www.fileradar.net/files/view/Half-Life-2-Occupation-Source-v1.2-CSS-Client/4379?source=rss&1234 The Setup will automatically install Occupation into Steams SourceMod Directory. After Setup is complete restart steam to see Occupation: Source in "My Games".

If you have already Installed version 1.0 you must use "add/remove" in the windows control panel to remove "Occupation: Source" before you install version 1.11. This was required due to changes in the maps game directory. Future changes will be handled with patches. I apologize for the inconvenience.

Training Game Play (Single Player/Coop/Multiplayer)

In Occupation to start a Training (LAN) game with AI Run Teammates and Enemies you start by clicking "Create Server" and selecting a starting map on the "Server" Tab. Change to the "Game" Tab to change the game options:

Enable Training Mode - Set to 0 to disable all AI NPC's in the game, Set to 1 to enable AI NPC's (default enabled).

Max # of Recruits - Set the Maximum number of AI NPC's in the Map at any one time. Can be set from 4 to 32. (default 16 - only used if training mode is enabled)

Deployment Speed Factor - Set a deployment time divider to increase or decrease deployment times. Can be set from .5 [slow deploy] to 10 [rapid deploy] . (default 5 [quick deploy])

Online Player Only Game Server (Multiplayer)
Run "Exec Server_WAN" from the Console (~) to Start an Online Server with only players.]]>
cheech Mon, 21 Jul 2008 16:00:42 -0500 http://www.fileradar.net/files/view/Half-Life-2-Occupation-Source-v1.2-CSS-Client/4379?source=rss&1234 http://www.fileradar.net/files/comments/4379?source=rss&1234 The Setup will automatically install Occupation into Steams SourceMod Directory. After Setup is complete restart steam to see Occupation: Source in "My Games".

If you have already Installed version 1.0 you must use "add/remove" in the windows control panel to remove "Occupation: Source" before you install version 1.11. This was required due to changes in the maps game directory. Future changes will be handled with patches. I apologize for the inconvenience.

Training Game Play (Single Player/Coop/Multiplayer)

In Occupation to start a Training (LAN) game with AI Run Teammates and Enemies you start by clicking "Create Server" and selecting a starting map on the "Server" Tab. Change to the "Game" Tab to change the game options:

Enable Training Mode - Set to 0 to disable all AI NPC's in the game, Set to 1 to enable AI NPC's (default enabled).

Max # of Recruits - Set the Maximum number of AI NPC's in the Map at any one time. Can be set from 4 to 32. (default 16 - only used if training mode is enabled)

Deployment Speed Factor - Set a deployment time divider to increase or decrease deployment times. Can be set from .5 [slow deploy] to 10 [rapid deploy] . (default 5 [quick deploy])

Online Player Only Game Server (Multiplayer)
Run "Exec Server_WAN" from the Console (~) to Start an Online Server with only players.]]>
95 3 2005138888000000035144
Half-Life 2: Occupation: Source v1.2 HL2DM Client http://www.fileradar.net/files/view/Half-Life-2-Occupation-Source-v1.2-HL2DM-Client/4378?source=rss&1234 The Setup will automatically install Occupation into Steams SourceMod Directory. After Setup is complete restart steam to see Occupation: Source in "My Games".

If you have already Installed version 1.0 you must use "add/remove" in the windows control panel to remove "Occupation: Source" before you install version 1.11. This was required due to changes in the maps game directory. Future changes will be handled with patches. I apologize for the inconvenience.

Training Game Play (Single Player/Coop/Multiplayer)

In Occupation to start a Training (LAN) game with AI Run Teammates and Enemies you start by clicking "Create Server" and selecting a starting map on the "Server" Tab. Change to the "Game" Tab to change the game options:

Enable Training Mode - Set to 0 to disable all AI NPC's in the game, Set to 1 to enable AI NPC's (default enabled).

Max # of Recruits - Set the Maximum number of AI NPC's in the Map at any one time. Can be set from 4 to 32. (default 16 - only used if training mode is enabled)

Deployment Speed Factor - Set a deployment time divider to increase or decrease deployment times. Can be set from .5 [slow deploy] to 10 [rapid deploy] . (default 5 [quick deploy])

Online Player Only Game Server (Multiplayer)
Run "Exec Server_WAN" from the Console (~) to Start an Online Server with only players.]]>
cheech Mon, 21 Jul 2008 15:56:44 -0500 http://www.fileradar.net/files/view/Half-Life-2-Occupation-Source-v1.2-HL2DM-Client/4378?source=rss&1234 http://www.fileradar.net/files/comments/4378?source=rss&1234 The Setup will automatically install Occupation into Steams SourceMod Directory. After Setup is complete restart steam to see Occupation: Source in "My Games".

If you have already Installed version 1.0 you must use "add/remove" in the windows control panel to remove "Occupation: Source" before you install version 1.11. This was required due to changes in the maps game directory. Future changes will be handled with patches. I apologize for the inconvenience.

Training Game Play (Single Player/Coop/Multiplayer)

In Occupation to start a Training (LAN) game with AI Run Teammates and Enemies you start by clicking "Create Server" and selecting a starting map on the "Server" Tab. Change to the "Game" Tab to change the game options:

Enable Training Mode - Set to 0 to disable all AI NPC's in the game, Set to 1 to enable AI NPC's (default enabled).

Max # of Recruits - Set the Maximum number of AI NPC's in the Map at any one time. Can be set from 4 to 32. (default 16 - only used if training mode is enabled)

Deployment Speed Factor - Set a deployment time divider to increase or decrease deployment times. Can be set from .5 [slow deploy] to 10 [rapid deploy] . (default 5 [quick deploy])

Online Player Only Game Server (Multiplayer)
Run "Exec Server_WAN" from the Console (~) to Start an Online Server with only players.]]>
77 3 2005138888000000035144
Half-Life 2: Pirates Vikings and Knights II Mod Client v2.0 to v2.1 Patch http://www.fileradar.net/files/view/Half-Life-2-Pirates-Vikings-and-Knights-II-Mod-Client-v2.0-to-v2.1-Patch/4356?source=rss&1234
- Holy Grail now replaces all Booty Tag maps. Players fight as a team to take control of the grail. The grail will give the player who holds it special buffs which will also be given to nearby teammates. The counter for your team shows how many kills you need to achieve while buffed by the grail. End the round in victory when your counter reaches zero.

- Last Team Standing is a new round based game mode. Players all spawn at the beginning of the round and work together to kill off all enemies before the timer runs out. When the timer reaches zero, Sudden Death begins. There's no telling what may happen during sudden death, so you had best kill off all players on the opposing teams as quickly as possible!

- Objective Push is a new, mapper controlled game mode. Mappers will have almost complete control over this game mode, setting up objectives and time limits. Certain teams will defend while the others attack, trying to complete all of their objectives in the allotted time frame. Failure to do so will result in the defending team's victory! Any entity with an output function will be able to act as an objective, so believe me when I say mappers will have a lot of control!]]>
bluebeard Fri, 18 Jul 2008 11:25:07 -0500 http://www.fileradar.net/files/view/Half-Life-2-Pirates-Vikings-and-Knights-II-Mod-Client-v2.0-to-v2.1-Patch/4356?source=rss&1234 http://www.fileradar.net/files/comments/4356?source=rss&1234
- Holy Grail now replaces all Booty Tag maps. Players fight as a team to take control of the grail. The grail will give the player who holds it special buffs which will also be given to nearby teammates. The counter for your team shows how many kills you need to achieve while buffed by the grail. End the round in victory when your counter reaches zero.

- Last Team Standing is a new round based game mode. Players all spawn at the beginning of the round and work together to kill off all enemies before the timer runs out. When the timer reaches zero, Sudden Death begins. There's no telling what may happen during sudden death, so you had best kill off all players on the opposing teams as quickly as possible!

- Objective Push is a new, mapper controlled game mode. Mappers will have almost complete control over this game mode, setting up objectives and time limits. Certain teams will defend while the others attack, trying to complete all of their objectives in the allotted time frame. Failure to do so will result in the defending team's victory! Any entity with an output function will be able to act as an objective, so believe me when I say mappers will have a lot of control!]]>
74 3 2005138888000000035144
Half-Life 2: Pirates Vikings and Knights II (v2.1 Full Mod Client) http://www.fileradar.net/files/view/Half-Life-2-Pirates-Vikings-and-Knights-II-v2.1-Full-Mod-Client/4355?source=rss&1234
PVKII has hit the web, picking up the shards from it's HL1 predecessor, twisting and turning them to create leaner, meaner and prettier non-historically accurate action than ever before.

Pitting nimble Pirates, powerful Knights and mighty Vikings against each other on the HL2 engine, PVKII features an innovative melee combat system, nearly 100% custom content and a complete lack of ninjas, designed to be all that its predecessor was, and more!]]>
bluebeard Fri, 18 Jul 2008 11:18:53 -0500 http://www.fileradar.net/files/view/Half-Life-2-Pirates-Vikings-and-Knights-II-v2.1-Full-Mod-Client/4355?source=rss&1234 http://www.fileradar.net/files/comments/4355?source=rss&1234
PVKII has hit the web, picking up the shards from it's HL1 predecessor, twisting and turning them to create leaner, meaner and prettier non-historically accurate action than ever before.

Pitting nimble Pirates, powerful Knights and mighty Vikings against each other on the HL2 engine, PVKII features an innovative melee combat system, nearly 100% custom content and a complete lack of ninjas, designed to be all that its predecessor was, and more!]]>
116 4 2005138888000000035144
Half-Life 2: Insurgency v2.1 RC Beta Server (Windows) http://www.fileradar.net/files/view/Half-Life-2-Insurgency-v2.1-RC-Beta-Server-Windows/4218?source=rss&1234 Improved server stability.
Improved client stability.
Immersive game experience with new suppresion and concussion and damage effects.

Four new maps:
- ins_abdallah (pre-beta)
- ins_buhriz (beta)
- ins_haditha night
- ins_samawah day.

Improved weapon system, new weapon sway system.
Head sway while walking has been improved.]]>
distancerunner Mon, 14 Jul 2008 21:08:30 -0500 http://www.fileradar.net/files/view/Half-Life-2-Insurgency-v2.1-RC-Beta-Server-Windows/4218?source=rss&1234 http://www.fileradar.net/files/comments/4218?source=rss&1234 Improved server stability.
Improved client stability.
Immersive game experience with new suppresion and concussion and damage effects.

Four new maps:
- ins_abdallah (pre-beta)
- ins_buhriz (beta)
- ins_haditha night
- ins_samawah day.

Improved weapon system, new weapon sway system.
Head sway while walking has been improved.]]>
82 3 2005138888000000035144
Half-Life 2: Stargate Legacy HL2 TCMod Beta 1 http://www.fileradar.net/files/view/Half-Life-2-Stargate-Legacy-HL2-TCMod-Beta-1/4217?source=rss&1234 distancerunner Mon, 14 Jul 2008 21:00:00 -0500 http://www.fileradar.net/files/view/Half-Life-2-Stargate-Legacy-HL2-TCMod-Beta-1/4217?source=rss&1234 http://www.fileradar.net/files/comments/4217?source=rss&1234 78 2 2005138888000000035144 Half-Life 2: Insurgency 2.1 RC Shader Effects Update http://www.fileradar.net/files/view/Half-Life-2-Insurgency-2.1-RC-Shader-Effects-Update/4216?source=rss&1234 * We will release updated full client files with the patch included later today.
* If you have installed the full client and the Shader Effects Update you will not need to download the new installer.]]>
distancerunner Mon, 14 Jul 2008 20:56:51 -0500 http://www.fileradar.net/files/view/Half-Life-2-Insurgency-2.1-RC-Shader-Effects-Update/4216?source=rss&1234 http://www.fileradar.net/files/comments/4216?source=rss&1234 * We will release updated full client files with the patch included later today.
* If you have installed the full client and the Shader Effects Update you will not need to download the new installer.]]>
56 2 2005138888000000035144
Half-Life 2: Insurgency Beta v2.1 RC Full Client http://www.fileradar.net/files/view/Half-Life-2-Insurgency-Beta-v2.1-RC-Full-Client/4215?source=rss&1234
* Includes all the patches and hotfixes from 2.0 onwards (2.0b, 2.0d, 2.0e).
* Improved server stability.
* Improved client stability.
* Immersive game experience with new suppresion and concussion and damage effects.
* Four new maps:
- ins_abdallah (pre-beta)
- ins_buhriz (beta)
- ins_haditha night
- ins_samawah day.
* Improved weapon system, new weapon sway system.
* Head sway while walking has been improved.
* Modular weapon accuracy modifier has been implemented.
* Redesigned spawn protection system implemented on all maps.
* Implemented slow crawling during reload.
* Improved movement system:
- Reload while sprinting.
- Strafe while sprinting.
- Walking, leaning and aiming (at the same time) is now possible.
* When prone and using ironsights, you will now be able to crawl slightly without popping out of ironsights. If you move too fast or too much, you will pop out of ironsights, then pop back in automatically once you've stopped crawling.
* Removed knives and bayonets from the game.
* "mp_fadetoblack" cvar has been implemented for league play.
* "wait" cvar has been implemented for league play.
* New cvar ins_squadshuffle lets server admins manage the randomize weapons option on round restart (default: off)]]>
distancerunner Mon, 14 Jul 2008 20:52:50 -0500 http://www.fileradar.net/files/view/Half-Life-2-Insurgency-Beta-v2.1-RC-Full-Client/4215?source=rss&1234 http://www.fileradar.net/files/comments/4215?source=rss&1234
* Includes all the patches and hotfixes from 2.0 onwards (2.0b, 2.0d, 2.0e).
* Improved server stability.
* Improved client stability.
* Immersive game experience with new suppresion and concussion and damage effects.
* Four new maps:
- ins_abdallah (pre-beta)
- ins_buhriz (beta)
- ins_haditha night
- ins_samawah day.
* Improved weapon system, new weapon sway system.
* Head sway while walking has been improved.
* Modular weapon accuracy modifier has been implemented.
* Redesigned spawn protection system implemented on all maps.
* Implemented slow crawling during reload.
* Improved movement system:
- Reload while sprinting.
- Strafe while sprinting.
- Walking, leaning and aiming (at the same time) is now possible.
* When prone and using ironsights, you will now be able to crawl slightly without popping out of ironsights. If you move too fast or too much, you will pop out of ironsights, then pop back in automatically once you've stopped crawling.
* Removed knives and bayonets from the game.
* "mp_fadetoblack" cvar has been implemented for league play.
* "wait" cvar has been implemented for league play.
* New cvar ins_squadshuffle lets server admins manage the randomize weapons option on round restart (default: off)]]>
127 4 2005138888000000035144
Half-Life 2: Fistfull of Frags Beta 1.5 - Full Dedicated Server http://www.fileradar.net/files/view/Half-Life-2-Fistfull-of-Frags-Beta-1.5---Full-Dedicated-Server/4213?source=rss&1234 distancerunner Mon, 14 Jul 2008 20:02:06 -0500 http://www.fileradar.net/files/view/Half-Life-2-Fistfull-of-Frags-Beta-1.5---Full-Dedicated-Server/4213?source=rss&1234 http://www.fileradar.net/files/comments/4213?source=rss&1234 96 4 2005138888000000035144