FileRadar - Half-Life-2 - all http://www.fileradar.net/games/view/Half-Life-2/17/all/1/10/feed.xml?source=rss&1234 en-us Mon, 23 Nov 2009 16:11:01 -0600 http://blogs.law.harvard.edu/tech/rss CakePHP webmaster@futureus.com <![CDATA[Dino D-Day Mod]]> http://www.fileradar.net/files/view/Dino-D-Day-Mod/6289?source=rss&1234 Bluezone mod Wed, 18 Nov 2009 19:02:36 -0600 http://www.fileradar.net/files/view/Dino-D-Day-Mod/6289?source=rss&1234 http://www.fileradar.net/files/comments/6289?source=rss&1234 8 1 2005138888000000035144 <![CDATA[Strider Mountain]]> http://www.fileradar.net/files/view/Strider-Mountain/6270?source=rss&1234 hivltg mod Tue, 10 Nov 2009 23:02:10 -0600 http://www.fileradar.net/files/view/Strider-Mountain/6270?source=rss&1234 http://www.fileradar.net/files/comments/6270?source=rss&1234 41 1 2005138888000000035144 <![CDATA[NEOTOKYO°]]> http://www.fileradar.net/files/view/NEOTOKYOAcircdeg/6269?source=rss&1234 hivltg mod Tue, 10 Nov 2009 22:54:52 -0600 http://www.fileradar.net/files/view/NEOTOKYOAcircdeg/6269?source=rss&1234 http://www.fileradar.net/files/comments/6269?source=rss&1234 26 1 2005138888000000035144 <![CDATA[Riot Act]]> http://www.fileradar.net/files/view/Riot-Act/6267?source=rss&1234 hivltg mod Tue, 10 Nov 2009 22:49:48 -0600 http://www.fileradar.net/files/view/Riot-Act/6267?source=rss&1234 http://www.fileradar.net/files/comments/6267?source=rss&1234 19 1 2005138888000000035144 <![CDATA[Half-Life 2 - ZombieMod: Source Mod v1.00 Full Install]]> http://www.fileradar.net/files/view/Half-Life-2---ZombieMod-Source-Mod-v1.00-Full-Install/5633?source=rss&1234
In Infection, up to 32 survivors are spawned at the same time on the same team. After a certain amount of time, one of those survivors turns into a zombie. This player's mission is to "infect" all of the other players by slashing them apart with their zombie claws so that they may join his or her zombie horde. If all survivors are turned into a zombie before the survival time runs out, the zombies win the round. Conversely, if all of the zombies are killed before survival time runs out, survivors win.

In Survival, survivors spawn on a unique map, sometimes with several other friendly NPCs. Survivors must then try to, well, survive from waves of NPC zombie hordes until the survival time runs out. This gamemode is unique in that each map for this gamemode is very different.

In Holdout, a fairly new gamemode that is still in development, you fight against waves of NPC zombies just like in Survival. However, an important difference is that you must defend a certain position on the map from the zombies. Should they enter the "defense zone", survivors lose. If the survivors manage to prevent this from happening however before the survival time runs out, survivors win. While this gamemode is not perfect yet, it is playable, and we are still continuing to improve it with each release.

In Escape, a gamemode similar to Infection in that it also involves player-controlled zombies, the survivors must find a way out of a building, complex, or situation without being killed from a trap or being turned into a zombie. Conversely, it is the zombies' mission to prevent the survivors from escaping at all costs. This gamemode is also still in the developmental stages.

http://zombiemodsource.info/]]>
No_Pause mod Fri, 01 May 2009 12:56:20 -0500 http://www.fileradar.net/files/view/Half-Life-2---ZombieMod-Source-Mod-v1.00-Full-Install/5633?source=rss&1234 http://www.fileradar.net/files/comments/5633?source=rss&1234
In Infection, up to 32 survivors are spawned at the same time on the same team. After a certain amount of time, one of those survivors turns into a zombie. This player's mission is to "infect" all of the other players by slashing them apart with their zombie claws so that they may join his or her zombie horde. If all survivors are turned into a zombie before the survival time runs out, the zombies win the round. Conversely, if all of the zombies are killed before survival time runs out, survivors win.

In Survival, survivors spawn on a unique map, sometimes with several other friendly NPCs. Survivors must then try to, well, survive from waves of NPC zombie hordes until the survival time runs out. This gamemode is unique in that each map for this gamemode is very different.

In Holdout, a fairly new gamemode that is still in development, you fight against waves of NPC zombies just like in Survival. However, an important difference is that you must defend a certain position on the map from the zombies. Should they enter the "defense zone", survivors lose. If the survivors manage to prevent this from happening however before the survival time runs out, survivors win. While this gamemode is not perfect yet, it is playable, and we are still continuing to improve it with each release.

In Escape, a gamemode similar to Infection in that it also involves player-controlled zombies, the survivors must find a way out of a building, complex, or situation without being killed from a trap or being turned into a zombie. Conversely, it is the zombies' mission to prevent the survivors from escaping at all costs. This gamemode is also still in the developmental stages.

http://zombiemodsource.info/]]>
603 2 2005138888000000035144
<![CDATA[Half-Life 2 - ZombieMod: Source Mod Patch v1.00 to v1.10]]> http://www.fileradar.net/files/view/Half-Life-2---ZombieMod-Source-Mod-Patch-v1.00-to-v1.10/5632?source=rss&1234 No_Pause patch Fri, 01 May 2009 12:53:14 -0500 http://www.fileradar.net/files/view/Half-Life-2---ZombieMod-Source-Mod-Patch-v1.00-to-v1.10/5632?source=rss&1234 http://www.fileradar.net/files/comments/5632?source=rss&1234 180 2 2005138888000000035144 <![CDATA[Half-Life 2 - No Escape 1.0 Mod]]> http://www.fileradar.net/files/view/Half-Life-2---No-Escape-1.0-Mod/5530?source=rss&1234
This mod uses the orange box engine so you need HL2: Episode Two and the Orange Box sdk to play it.]]>
Docc mod Mon, 13 Apr 2009 13:12:42 -0500 http://www.fileradar.net/files/view/Half-Life-2---No-Escape-1.0-Mod/5530?source=rss&1234 http://www.fileradar.net/files/comments/5530?source=rss&1234
This mod uses the orange box engine so you need HL2: Episode Two and the Orange Box sdk to play it.]]>
315 2 2005138888000000035144
<![CDATA[SourceForts]]> http://www.fileradar.net/files/view/SourceForts/4838?source=rss&1234 hivltg mod Sat, 11 Oct 2008 07:35:12 -0500 http://www.fileradar.net/files/view/SourceForts/4838?source=rss&1234 http://www.fileradar.net/files/comments/4838?source=rss&1234 231 1 2005138888000000035144 <![CDATA[The Citizen]]> http://www.fileradar.net/files/view/The-Citizen/4737?source=rss&1234 hivltg mod Sat, 20 Sep 2008 09:57:13 -0500 http://www.fileradar.net/files/view/The-Citizen/4737?source=rss&1234 http://www.fileradar.net/files/comments/4737?source=rss&1234 396 1 2005138888000000035144 <![CDATA[Minverva Metastasis]]> http://www.fileradar.net/files/view/Minverva-Metastasis/4736?source=rss&1234 hivltg mod Sat, 20 Sep 2008 09:55:48 -0500 http://www.fileradar.net/files/view/Minverva-Metastasis/4736?source=rss&1234 http://www.fileradar.net/files/comments/4736?source=rss&1234 155 1 2005138888000000035144