FileRadar - Fallout-3 - mod http://www.fileradar.net/games/view/Fallout-3/2288/mod/1/10/feed.xml?source=rss&1234 en-us Thu, 11 Mar 2010 16:29:57 -0600 http://blogs.law.harvard.edu/tech/rss CakePHP webmaster@futureus.com <![CDATA[Fallout 3 - Cube Experimental Mod]]> http://www.fileradar.net/files/view/Fallout-3---Cube-Experimental-Mod/5985?source=rss&1234 No_Pause RPG Sun, 09 Aug 2009 18:00:51 -0500 http://www.fileradar.net/files/view/Fallout-3---Cube-Experimental-Mod/5985?source=rss&1234 http://www.fileradar.net/files/comments/5985?source=rss&1234 416 2 20070327151320531089 <![CDATA[Fallout 3 Overhaul Kit v1.0 Part 1 of 2]]> http://www.fileradar.net/files/view/Fallout-3-Overhaul-Kit-v1.0-Part-1-of-2/5336?source=rss&1234
[+] 80+ new Apparell items

[+] 40+ Weapon Retextures

[+] 20+ Apparel Retextures

[+] 25+ Clutter Retextures

[+] ALL new items are fully integrated into the game

=> NPC's will make use of the new Weapons

[+] Increased weapon and armor/outfit diversity throughout the game

=> All factions use now a lot more weapons as well as outfits

[+] All vendors offer the new items though most vendors sell only certain items, some are specialiased on assault rifles while others offer rare pistols or other gear

[+] Repair lists were totaly reworked, a lot more cross repair options and the ability to repair your gear with various clutter

[+] Full rebalance of ALL (new and vanilla) weapons based on T3T's weapon overhaul mod

=> guns are going to hurt a lot more now, the wasteland is going to be a tougher place

[+] Full armor rebalance giving many abilities to all apparell and many other changes to their stats giving all items a real use

[+] Completly reworked the leveled lists for NPC factions resulting in a much better mix of weapon use

[+] Weapon/armor condition of NPC's increases with the PC lvl making the game more challenging at higher lvl's

=> you won't met enclave soldiers at lvl 17 that have in average just an armor and weapon condition of 40% (Enclave for example tops now at 95%!)

[+] Weapon and armor condition is now faction specific ie BoS NPC's use feature gear with a better condition than for example mutants

[+] Strength of NPC's has been increased in order to get their level and skills closer to the PC

[+] Items, especially weapons and ammo, are now more expensive, this goes in line with increased ammo spawns (due to stronger enemies your ammo use is gonna be higher than in vanilla)

[+] Big weapon sound overhaul of new and vanilla weapons

[+] A new house item that shreds items into spare parts

[+] Full support for the Enclave Commander Mod by J3X]]>
narfhead RPG Mon, 02 Mar 2009 14:31:12 -0600 http://www.fileradar.net/files/view/Fallout-3-Overhaul-Kit-v1.0-Part-1-of-2/5336?source=rss&1234 http://www.fileradar.net/files/comments/5336?source=rss&1234
[+] 80+ new Apparell items

[+] 40+ Weapon Retextures

[+] 20+ Apparel Retextures

[+] 25+ Clutter Retextures

[+] ALL new items are fully integrated into the game

=> NPC's will make use of the new Weapons

[+] Increased weapon and armor/outfit diversity throughout the game

=> All factions use now a lot more weapons as well as outfits

[+] All vendors offer the new items though most vendors sell only certain items, some are specialiased on assault rifles while others offer rare pistols or other gear

[+] Repair lists were totaly reworked, a lot more cross repair options and the ability to repair your gear with various clutter

[+] Full rebalance of ALL (new and vanilla) weapons based on T3T's weapon overhaul mod

=> guns are going to hurt a lot more now, the wasteland is going to be a tougher place

[+] Full armor rebalance giving many abilities to all apparell and many other changes to their stats giving all items a real use

[+] Completly reworked the leveled lists for NPC factions resulting in a much better mix of weapon use

[+] Weapon/armor condition of NPC's increases with the PC lvl making the game more challenging at higher lvl's

=> you won't met enclave soldiers at lvl 17 that have in average just an armor and weapon condition of 40% (Enclave for example tops now at 95%!)

[+] Weapon and armor condition is now faction specific ie BoS NPC's use feature gear with a better condition than for example mutants

[+] Strength of NPC's has been increased in order to get their level and skills closer to the PC

[+] Items, especially weapons and ammo, are now more expensive, this goes in line with increased ammo spawns (due to stronger enemies your ammo use is gonna be higher than in vanilla)

[+] Big weapon sound overhaul of new and vanilla weapons

[+] A new house item that shreds items into spare parts

[+] Full support for the Enclave Commander Mod by J3X]]>
1203 1 20070327151320531089
<![CDATA[Fallout 3 Overhaul Kit v1.0 Part 2 or 2]]> http://www.fileradar.net/files/view/Fallout-3-Overhaul-Kit-v1.0-Part-2-or-2/5335?source=rss&1234
[+] 80+ new Apparell items

[+] 40+ Weapon Retextures

[+] 20+ Apparel Retextures

[+] 25+ Clutter Retextures

[+] ALL new items are fully integrated into the game

=> NPC's will make use of the new Weapons

[+] Increased weapon and armor/outfit diversity throughout the game

=> All factions use now a lot more weapons as well as outfits

[+] All vendors offer the new items though most vendors sell only certain items, some are specialiased on assault rifles while others offer rare pistols or other gear

[+] Repair lists were totaly reworked, a lot more cross repair options and the ability to repair your gear with various clutter

[+] Full rebalance of ALL (new and vanilla) weapons based on T3T's weapon overhaul mod

=> guns are going to hurt a lot more now, the wasteland is going to be a tougher place

[+] Full armor rebalance giving many abilities to all apparell and many other changes to their stats giving all items a real use

[+] Completly reworked the leveled lists for NPC factions resulting in a much better mix of weapon use

[+] Weapon/armor condition of NPC's increases with the PC lvl making the game more challenging at higher lvl's

=> you won't met enclave soldiers at lvl 17 that have in average just an armor and weapon condition of 40% (Enclave for example tops now at 95%!)

[+] Weapon and armor condition is now faction specific ie BoS NPC's use feature gear with a better condition than for example mutants

[+] Strength of NPC's has been increased in order to get their level and skills closer to the PC

[+] Items, especially weapons and ammo, are now more expensive, this goes in line with increased ammo spawns (due to stronger enemies your ammo use is gonna be higher than in vanilla)

[+] Big weapon sound overhaul of new and vanilla weapons

[+] A new house item that shreds items into spare parts

[+] Full support for the Enclave Commander Mod by J3X]]>
narfhead RPG Mon, 02 Mar 2009 14:27:45 -0600 http://www.fileradar.net/files/view/Fallout-3-Overhaul-Kit-v1.0-Part-2-or-2/5335?source=rss&1234 http://www.fileradar.net/files/comments/5335?source=rss&1234
[+] 80+ new Apparell items

[+] 40+ Weapon Retextures

[+] 20+ Apparel Retextures

[+] 25+ Clutter Retextures

[+] ALL new items are fully integrated into the game

=> NPC's will make use of the new Weapons

[+] Increased weapon and armor/outfit diversity throughout the game

=> All factions use now a lot more weapons as well as outfits

[+] All vendors offer the new items though most vendors sell only certain items, some are specialiased on assault rifles while others offer rare pistols or other gear

[+] Repair lists were totaly reworked, a lot more cross repair options and the ability to repair your gear with various clutter

[+] Full rebalance of ALL (new and vanilla) weapons based on T3T's weapon overhaul mod

=> guns are going to hurt a lot more now, the wasteland is going to be a tougher place

[+] Full armor rebalance giving many abilities to all apparell and many other changes to their stats giving all items a real use

[+] Completly reworked the leveled lists for NPC factions resulting in a much better mix of weapon use

[+] Weapon/armor condition of NPC's increases with the PC lvl making the game more challenging at higher lvl's

=> you won't met enclave soldiers at lvl 17 that have in average just an armor and weapon condition of 40% (Enclave for example tops now at 95%!)

[+] Weapon and armor condition is now faction specific ie BoS NPC's use feature gear with a better condition than for example mutants

[+] Strength of NPC's has been increased in order to get their level and skills closer to the PC

[+] Items, especially weapons and ammo, are now more expensive, this goes in line with increased ammo spawns (due to stronger enemies your ammo use is gonna be higher than in vanilla)

[+] Big weapon sound overhaul of new and vanilla weapons

[+] A new house item that shreds items into spare parts

[+] Full support for the Enclave Commander Mod by J3X]]>
703 1 20070327151320531089
<![CDATA[Fallout 3 Overhaul Kit Retextures v1.0]]> http://www.fileradar.net/files/view/Fallout-3-Overhaul-Kit-Retextures-v1.0/5334?source=rss&1234
[+] 80+ new Apparell items

[+] 40+ Weapon Retextures

[+] 20+ Apparel Retextures

[+] 25+ Clutter Retextures

[+] ALL new items are fully integrated into the game

=> NPC's will make use of the new Weapons

[+] Increased weapon and armor/outfit diversity throughout the game

=> All factions use now a lot more weapons as well as outfits

[+] All vendors offer the new items though most vendors sell only certain items, some are specialiased on assault rifles while others offer rare pistols or other gear

[+] Repair lists were totaly reworked, a lot more cross repair options and the ability to repair your gear with various clutter

[+] Full rebalance of ALL (new and vanilla) weapons based on T3T's weapon overhaul mod

=> guns are going to hurt a lot more now, the wasteland is going to be a tougher place

[+] Full armor rebalance giving many abilities to all apparell and many other changes to their stats giving all items a real use

[+] Completly reworked the leveled lists for NPC factions resulting in a much better mix of weapon use

[+] Weapon/armor condition of NPC's increases with the PC lvl making the game more challenging at higher lvl's

=> you won't met enclave soldiers at lvl 17 that have in average just an armor and weapon condition of 40% (Enclave for example tops now at 95%!)

[+] Weapon and armor condition is now faction specific ie BoS NPC's use feature gear with a better condition than for example mutants

[+] Strength of NPC's has been increased in order to get their level and skills closer to the PC

[+] Items, especially weapons and ammo, are now more expensive, this goes in line with increased ammo spawns (due to stronger enemies your ammo use is gonna be higher than in vanilla)

[+] Big weapon sound overhaul of new and vanilla weapons

[+] A new house item that shreds items into spare parts

[+] Full support for the Enclave Commander Mod by J3X]]>
narfhead RPG Mon, 02 Mar 2009 14:24:58 -0600 http://www.fileradar.net/files/view/Fallout-3-Overhaul-Kit-Retextures-v1.0/5334?source=rss&1234 http://www.fileradar.net/files/comments/5334?source=rss&1234
[+] 80+ new Apparell items

[+] 40+ Weapon Retextures

[+] 20+ Apparel Retextures

[+] 25+ Clutter Retextures

[+] ALL new items are fully integrated into the game

=> NPC's will make use of the new Weapons

[+] Increased weapon and armor/outfit diversity throughout the game

=> All factions use now a lot more weapons as well as outfits

[+] All vendors offer the new items though most vendors sell only certain items, some are specialiased on assault rifles while others offer rare pistols or other gear

[+] Repair lists were totaly reworked, a lot more cross repair options and the ability to repair your gear with various clutter

[+] Full rebalance of ALL (new and vanilla) weapons based on T3T's weapon overhaul mod

=> guns are going to hurt a lot more now, the wasteland is going to be a tougher place

[+] Full armor rebalance giving many abilities to all apparell and many other changes to their stats giving all items a real use

[+] Completly reworked the leveled lists for NPC factions resulting in a much better mix of weapon use

[+] Weapon/armor condition of NPC's increases with the PC lvl making the game more challenging at higher lvl's

=> you won't met enclave soldiers at lvl 17 that have in average just an armor and weapon condition of 40% (Enclave for example tops now at 95%!)

[+] Weapon and armor condition is now faction specific ie BoS NPC's use feature gear with a better condition than for example mutants

[+] Strength of NPC's has been increased in order to get their level and skills closer to the PC

[+] Items, especially weapons and ammo, are now more expensive, this goes in line with increased ammo spawns (due to stronger enemies your ammo use is gonna be higher than in vanilla)

[+] Big weapon sound overhaul of new and vanilla weapons

[+] A new house item that shreds items into spare parts

[+] Full support for the Enclave Commander Mod by J3X]]>
470 1 20070327151320531089
<![CDATA[Fallout 3 Overhaul Kit v1.1 Patch]]> http://www.fileradar.net/files/view/Fallout-3-Overhaul-Kit-v1.1-Patch/5333?source=rss&1234
[+] 80+ new Apparell items

[+] 40+ Weapon Retextures

[+] 20+ Apparel Retextures

[+] 25+ Clutter Retextures

[+] ALL new items are fully integrated into the game

=> NPC's will make use of the new Weapons

[+] Increased weapon and armor/outfit diversity throughout the game

=> All factions use now a lot more weapons as well as outfits

[+] All vendors offer the new items though most vendors sell only certain items, some are specialiased on assault rifles while others offer rare pistols or other gear

[+] Repair lists were totaly reworked, a lot more cross repair options and the ability to repair your gear with various clutter

[+] Full rebalance of ALL (new and vanilla) weapons based on T3T's weapon overhaul mod

=> guns are going to hurt a lot more now, the wasteland is going to be a tougher place

[+] Full armor rebalance giving many abilities to all apparell and many other changes to their stats giving all items a real use

[+] Completly reworked the leveled lists for NPC factions resulting in a much better mix of weapon use

[+] Weapon/armor condition of NPC's increases with the PC lvl making the game more challenging at higher lvl's

=> you won't met enclave soldiers at lvl 17 that have in average just an armor and weapon condition of 40% (Enclave for example tops now at 95%!)

[+] Weapon and armor condition is now faction specific ie BoS NPC's use feature gear with a better condition than for example mutants

[+] Strength of NPC's has been increased in order to get their level and skills closer to the PC

[+] Items, especially weapons and ammo, are now more expensive, this goes in line with increased ammo spawns (due to stronger enemies your ammo use is gonna be higher than in vanilla)

[+] Big weapon sound overhaul of new and vanilla weapons

[+] A new house item that shreds items into spare parts

[+] Full support for the Enclave Commander Mod by J3X]]>
narfhead RPG Mon, 02 Mar 2009 14:20:13 -0600 http://www.fileradar.net/files/view/Fallout-3-Overhaul-Kit-v1.1-Patch/5333?source=rss&1234 http://www.fileradar.net/files/comments/5333?source=rss&1234
[+] 80+ new Apparell items

[+] 40+ Weapon Retextures

[+] 20+ Apparel Retextures

[+] 25+ Clutter Retextures

[+] ALL new items are fully integrated into the game

=> NPC's will make use of the new Weapons

[+] Increased weapon and armor/outfit diversity throughout the game

=> All factions use now a lot more weapons as well as outfits

[+] All vendors offer the new items though most vendors sell only certain items, some are specialiased on assault rifles while others offer rare pistols or other gear

[+] Repair lists were totaly reworked, a lot more cross repair options and the ability to repair your gear with various clutter

[+] Full rebalance of ALL (new and vanilla) weapons based on T3T's weapon overhaul mod

=> guns are going to hurt a lot more now, the wasteland is going to be a tougher place

[+] Full armor rebalance giving many abilities to all apparell and many other changes to their stats giving all items a real use

[+] Completly reworked the leveled lists for NPC factions resulting in a much better mix of weapon use

[+] Weapon/armor condition of NPC's increases with the PC lvl making the game more challenging at higher lvl's

=> you won't met enclave soldiers at lvl 17 that have in average just an armor and weapon condition of 40% (Enclave for example tops now at 95%!)

[+] Weapon and armor condition is now faction specific ie BoS NPC's use feature gear with a better condition than for example mutants

[+] Strength of NPC's has been increased in order to get their level and skills closer to the PC

[+] Items, especially weapons and ammo, are now more expensive, this goes in line with increased ammo spawns (due to stronger enemies your ammo use is gonna be higher than in vanilla)

[+] Big weapon sound overhaul of new and vanilla weapons

[+] A new house item that shreds items into spare parts

[+] Full support for the Enclave Commander Mod by J3X]]>
513 1 20070327151320531089
<![CDATA[Talk Thing with Cruk: Mutant Radio - Beta ver 0.5]]> http://www.fileradar.net/files/view/Talk-Thing-with-Cruk-Mutant-Radio---Beta-ver-0.5/5086?source=rss&1234 DerSchreiber RPG Mon, 29 Dec 2008 21:22:48 -0600 http://www.fileradar.net/files/view/Talk-Thing-with-Cruk-Mutant-Radio---Beta-ver-0.5/5086?source=rss&1234 http://www.fileradar.net/files/comments/5086?source=rss&1234 779 3 20070327151320531089 <![CDATA[Fallout 3 - Fileplanet Addon Pack v1.5]]> http://www.fileradar.net/files/view/Fallout-3---Fileplanet-Addon-Pack-v1.5/5049?source=rss&1234 Span_Wolf RPG Tue, 09 Dec 2008 13:03:16 -0600 http://www.fileradar.net/files/view/Fallout-3---Fileplanet-Addon-Pack-v1.5/5049?source=rss&1234 http://www.fileradar.net/files/comments/5049?source=rss&1234 3038 1 20070327151320531089 <![CDATA[Fallout 3 - Fileplanet Addon Pack v1.0]]> http://www.fileradar.net/files/view/Fallout-3---Fileplanet-Addon-Pack-v1.0/5010?source=rss&1234 Span_Wolf RPG Thu, 20 Nov 2008 19:03:11 -0600 http://www.fileradar.net/files/view/Fallout-3---Fileplanet-Addon-Pack-v1.0/5010?source=rss&1234 http://www.fileradar.net/files/comments/5010?source=rss&1234 1883 1 20070327151320531089 <![CDATA[Fallout 3 Trainer]]> http://www.fileradar.net/files/view/Fallout-3-Trainer/4901?source=rss&1234 PWizard RPG Wed, 29 Oct 2008 09:27:48 -0500 http://www.fileradar.net/files/view/Fallout-3-Trainer/4901?source=rss&1234 http://www.fileradar.net/files/comments/4901?source=rss&1234 23185 1 20070327151320531089