Submitted By: BamBam on 04/16/2009 @ 2:53 PM CDT
About this File:
After the 1.10 release just a week ago an urgent update had to be done to improve the gameplay. The AA guns in 1.10 had been much much much too strong so it was necessary to make an improvement. The patch is about 25,8 MB (Server: 3,9 MB) and it also updates some vehicle physics, sounds and adds the missing terrain shadows to map 'Operation Cedar Falls'. Last but not least it improves some gameplay issues for the new maps 'Minh Lae' and 'Tunnels of Cu Chi'.
Submitted By: BamBam on 11/8/2008 @ 11:17 AM CDT
Submitted By: BamBam on 11/8/2008 @ 11:16 AM CDT
Submitted By: BamBam on 11/8/2008 @ 11:11 AM CDT
About this File:
Changelog: BG42: THE HISTORICAL ACCURACY AND TEAMPLAY MOD FOR BF1942 ========================================================= Hardware Requirements/Performance Tips: - We strongly recommend at least 1024MB RAM and a video card with at least 128MB RAM and a CPU with at least 2 GHz - Do not try to play online with a connection speed lower than DSL/Cable. - Close ALL unneeded background applications which are using bandwith and/or memory, like file-sharing programs, file managers, e-mail programs, browsers etc. Make as much RAM available as possible. - Check your ingame graphics and sound settings. Reduce the sound quality and screen resolution if necessary. - defrag your complete hard disk at least once a month - Battlegroup42 1.4 and following builds only run with 44kHz setting, 11 and 22 kHz are no longer supported, mainly for reasons of mod size and the fact that even "cheap" onboard sound chips can handle 44kHz without problems. ==================================================== Battlegroup42 1.5 Full Client - 3rd of November 2008 ==================================================== MAP FIXES/CHANGES - reworked version of stalingrad (Conquest only) -> added MG34 kits in german base, exchanged some statics, placed MG34 and Maxim M1910 mgs - reworked version of aberdeen (Conquest only) -> added statics, converted map to push map, changed some vehicle spawns, new loadscreen and ingame map - fixed Objective Mode on 4207-intruder_mission - added Objective Mode to 4406-pointe_du_hoc - added Objective Mode to 4410-clash_on_surigao (removed Conquest mode) - added Objective Mode to 4411-operation_infatuate - added Coop to 4112-kalinin_front (made by Dnamro) - added Coop to 4306-operation_corkscrew (made by DACV) - added Coop to 4307-prokhorovka - added Coop to 4408-carpathian_defense (made by Dnamro) - added Coop to 4412_ghost-front (made by DACV) - added Coop to 4502-carpathian_winter (made by Dnamro) - added Coop to 4503-alps (made by Dnamro) - added missing lightmaps on 4302-kharkov_winter - added missing lightmaps on 4407-barkmanns_corner - removed some vehicles and statics on 4504-the_facility to increase performance - moved soldierspawns in axis base on 4504-the_facility behind cover to avoid spawnkilling from outside the base. - removed Push Mode from 4106-halfaya_pass - removed parachutes from 4106-halfaya_pass - changed Katyusha to BM-8-24 on the following maps: -> 4107-dnieper_river -> 4111-rostov -> kharkov -> kursk - added BM-8-24 to 4112-kalinin_front - added two sFH-18 to 4112-kalinin_front - added BM-8-24 to 4302-kharkov_winter - new loadscreens for "no parachute" maps - changed British to Australians on Tobruk - changed 25 pounder to Ordonance BL 6in 26cwt Howitzer on Tobruk - changed M2A1 howitzer to M115 8inch on 4504-volkssturm - changed M2A1 howitzer battery to M115 8inch on 4409-nuenen - change Katyusha battery to ML-20 battery on 4307-prokhorovka - removed SBD and P-38L spawner on northern airfield on 4409-operation_stalemate - changed one F4U spawn to P-38J on the southern airfield on 4409-operation_stalemate - changed POW to Essex on 4409-operation_stalemate - changed Enterprise to Essex on 4701-antarctica - added V1 launcher on 4701-antarctica - changed Panzer IV D to Panzer 38(t) on 4005-grebbeberg - changed Panzer II to Panzer 38(t) on 4111-rostov - changed SdKfz 231 to Panzer 38(t) on 4107-dnieper_river - changed HA-19 to Type B1 on 4408-angaur - changed HA-19 to Type B1 on 4409-operation_stalemate - changed HA-19 to Type B1 on 4410-clash_on_surigao - changed HA-19 to Type B1 on Guadalcanal - changed HA-19 to Type B1 on Midway - fixed some Coop bugs on 4212-tebourba_breakthrough and 4212-tigers_at_tebourba (thanks to miopalmo) CODE FIXES/CHANGES: - removed chutes from kits used on "no parachute" maps. - all medics got smoke grenades - added smoke mortar to: Matilda (both versions) Daimler M4 Sherman - fixed the exploding seamine on Elco 80 (big thanks go out to Lotte from EoD mod who had the solution to this problem) - fixed the missing engine sound of the Type 38 - fixed the missing torpedo sounds - improved the flying physics of Ki-61, F4F Wildcat and Martlet (thanks go out to Edke) - recoded dual MG 81 to have two projectile positions - added special Coop version of Bishop (BishopCoop) - increased cover value (for AI) for some vehicles from 2 to 4 - fixed the british gunsight - japanese vessels have slightly more powerful torpedoes now - recoded Sub VII C, added Deckgun (correct gun will follow in later builds), changed turret decal - added MinDamage and Range settings to Pistols, SMGs and LMGs - moved the Cromwell´s turret to correct position - added two 7,7mm machine guns to the B5N1 Kate - added "invisible" machine gun to the Defiant to get bots to fly the plane - changed single bofors aa guns to dual aa guns on all american carriers New content: VEHICLES/STATIC GUNS - new Panzer II model and skins, model made by Koricus, skins made by Tha Godfather, tracks converted by Bommel, code and animations by Sarge31FR - BM-8-24 - Panzer 38(t) - new Crusader I model and skin, made by Nimrod6 - new Crusader II, made by Nimrod6 - new Crusader III model and skin, made by Nimrod6 - new Crusader III AA Mk II, made by Nimrod6 - Centaur IV CS (95mm howitzer version of Cromwell), new gunbarrel made by Bommel - Type 97 Chi-Ha 120mm (s) SP - japanese tank gunsight, made by Sarge Surfat - SdKfz 182 Tiger II with Porsche turret - ZIS-5 truck, replaces the Studebaker as transport and gun tractor (from BGF) - ZIS-6 truck (from BGF) - Dodge WC-54 ambulance (from Men of Duty mod) - Opel Maultier (two versions, transport and gun tractor) - 37mm 61-K M1939 AA gun (from BGF) - new "Long Tom" artillery made by Nimrod6 (better model, new skin, new code) - Ordonance BL 6in 26cwt Howitzer from Bf 1918 (recoded, new wheels) - M115 8inch howitzer made by Nimrod6 - useable V1 rocket - new ZIS-3 model and skin (from BGF) - quad Bofors 40mm for Ships - dual Model 96 24mm aa gun - Browning M1917 machine gun, made by RuppDee - Type B1 japanese submarine (model and skin by Cabrio, code by Sarge3FR) - USS Essex - USS Washington (model and skin made by Cabrio, code by Sarge31FR) - completely recoded Yamato (24 x 25mm triple AA guns, 12 x 127mm dual guns, 2 Aichi E13A waterplanes), reworked mesh made by Bommel, code by Sarge31FR - new main gun barrels (model and skin made by Cabrio) - completely recoded King George V. (added four quad Bofors 40mm aa guns, separated aa guns from artillery) - completely recoded Taiho carrier ( 4 x 25mm dual AA guns, 2 x 100mm artillery) - new Schnellboot in two versions (depthcharges and seamines), made by Cabrio, code by Sarge31FR - Aichi E13A "Jake" waterplane - Bf 110 G-2/R4 - F4F-3S Wildcatfish (placeholder for the OS2U Kingfisher) - Fokker D.XXI (a kind donation of Finnwars mod, many thanks go out to you guys!) - Grumman F6F-5 Hellcat - edited B5N1 hull, done by Bommel - reworked Ju-52/3m g7e (three mg positions added, fuselage changes made by Bommel) - Yakovlev Yak-9TD - Kawasaki Ki-61-I-Tei - SC50, SC250 and SC500 bombs (from BGF) - FAB-100 bomb (from BGF) - new british bomb mesh and skin, made by Sarge31FR - new american bomb mesh and skin, made by Sarge31FR - new japanese bomb mesh and skin, made by Geronimo|Ger MAPS - 4005-airfield_ockenburg, original map by Tsjernobyl, reworked by Sarge Surfat - 4211-stalingrad_factories, made by Moeder Theresa - 4309-aces_over_italy, made by Sarge Surfat, Coop made by Bommel - 4311-across_the_reef, made by Sarge Surfat - 4406-st_mere_eglise, original map by wouter1988, reworked by Sarge Surfat - 4505-shuri_line, made by Sarge Surfat HANDWEAPONS/KITS - new SVT40 mesh and skin (from BGF) - SVT40 sniper - new k98 mesh and skin (from BGF) - new Mosing Nagant mesh and skin (from BGF) - reskinned M1 Carbine, done by Dauntless - RGD-33 grenade (from BGF) - Thompson with 50 rounds drum mag - new PzB 39 model and skin, made by RuppDee - new Boys model and skin, made by RuppDee - new RPzB. 54 model, made by RuppDee - new Type 97 AT rifle model and skin, made by RuppDee - FN Browning Model 1910/22, made by RuppDee. Replaces the Ruby for dutch and french troops - Colt Single Action, made by RuppDee - new early US Rifleman kit (with Springfield M1903A1 instead of M1 Garand) - Owen submachine gun, made by RuppDee SKINS - new cockpit textures, made by RuppDee - new Tetrarch skin - new Thunderbolt skin for 4309-aces_over_italy STATICS - new Betio bunkers for 4311-across_the_reef, meshes and skins made by Geronimo|Ger - new japanese house, made by Spaetzle, skinned by Bommel - romanic church (converted from Bf 1918, added channel 3 for lightmaps) =========================================================
Top Link: Battlefield-Basis.de | Link Rating: 5 (see 1 link)
Submitted By: BamBam on 11/8/2008 @ 11:09 AM CDT
About this File:
Changelog: BG42: THE HISTORICAL ACCURACY AND TEAMPLAY MOD FOR BF1942 ========================================================= Hardware Requirements/Performance Tips: - We strongly recommend at least 1024MB RAM and a video card with at least 128MB RAM and a CPU with at least 2 GHz - Do not try to play online with a connection speed lower than DSL/Cable. - Close ALL unneeded background applications which are using bandwith and/or memory, like file-sharing programs, file managers, e-mail programs, browsers etc. Make as much RAM available as possible. - Check your ingame graphics and sound settings. Reduce the sound quality and screen resolution if necessary. - defrag your complete hard disk at least once a month - Battlegroup42 1.4 and following builds only run with 44kHz setting, 11 and 22 kHz are no longer supported, mainly for reasons of mod size and the fact that even "cheap" onboard sound chips can handle 44kHz without problems. ==================================================== Battlegroup42 1.5 Full Client - 3rd of November 2008 ==================================================== MAP FIXES/CHANGES - reworked version of stalingrad (Conquest only) -> added MG34 kits in german base, exchanged some statics, placed MG34 and Maxim M1910 mgs - reworked version of aberdeen (Conquest only) -> added statics, converted map to push map, changed some vehicle spawns, new loadscreen and ingame map - fixed Objective Mode on 4207-intruder_mission - added Objective Mode to 4406-pointe_du_hoc - added Objective Mode to 4410-clash_on_surigao (removed Conquest mode) - added Objective Mode to 4411-operation_infatuate - added Coop to 4112-kalinin_front (made by Dnamro) - added Coop to 4306-operation_corkscrew (made by DACV) - added Coop to 4307-prokhorovka - added Coop to 4408-carpathian_defense (made by Dnamro) - added Coop to 4412_ghost-front (made by DACV) - added Coop to 4502-carpathian_winter (made by Dnamro) - added Coop to 4503-alps (made by Dnamro) - added missing lightmaps on 4302-kharkov_winter - added missing lightmaps on 4407-barkmanns_corner - removed some vehicles and statics on 4504-the_facility to increase performance - moved soldierspawns in axis base on 4504-the_facility behind cover to avoid spawnkilling from outside the base. - removed Push Mode from 4106-halfaya_pass - removed parachutes from 4106-halfaya_pass - changed Katyusha to BM-8-24 on the following maps: -> 4107-dnieper_river -> 4111-rostov -> kharkov -> kursk - added BM-8-24 to 4112-kalinin_front - added two sFH-18 to 4112-kalinin_front - added BM-8-24 to 4302-kharkov_winter - new loadscreens for "no parachute" maps - changed British to Australians on Tobruk - changed 25 pounder to Ordonance BL 6in 26cwt Howitzer on Tobruk - changed M2A1 howitzer to M115 8inch on 4504-volkssturm - changed M2A1 howitzer battery to M115 8inch on 4409-nuenen - change Katyusha battery to ML-20 battery on 4307-prokhorovka - removed SBD and P-38L spawner on northern airfield on 4409-operation_stalemate - changed one F4U spawn to P-38J on the southern airfield on 4409-operation_stalemate - changed POW to Essex on 4409-operation_stalemate - changed Enterprise to Essex on 4701-antarctica - added V1 launcher on 4701-antarctica - changed Panzer IV D to Panzer 38(t) on 4005-grebbeberg - changed Panzer II to Panzer 38(t) on 4111-rostov - changed SdKfz 231 to Panzer 38(t) on 4107-dnieper_river - changed HA-19 to Type B1 on 4408-angaur - changed HA-19 to Type B1 on 4409-operation_stalemate - changed HA-19 to Type B1 on 4410-clash_on_surigao - changed HA-19 to Type B1 on Guadalcanal - changed HA-19 to Type B1 on Midway - fixed some Coop bugs on 4212-tebourba_breakthrough and 4212-tigers_at_tebourba (thanks to miopalmo) CODE FIXES/CHANGES: - removed chutes from kits used on "no parachute" maps. - all medics got smoke grenades - added smoke mortar to: Matilda (both versions) Daimler M4 Sherman - fixed the exploding seamine on Elco 80 (big thanks go out to Lotte from EoD mod who had the solution to this problem) - fixed the missing engine sound of the Type 38 - fixed the missing torpedo sounds - improved the flying physics of Ki-61, F4F Wildcat and Martlet (thanks go out to Edke) - recoded dual MG 81 to have two projectile positions - added special Coop version of Bishop (BishopCoop) - increased cover value (for AI) for some vehicles from 2 to 4 - fixed the british gunsight - japanese vessels have slightly more powerful torpedoes now - recoded Sub VII C, added Deckgun (correct gun will follow in later builds), changed turret decal - added MinDamage and Range settings to Pistols, SMGs and LMGs - moved the Cromwell´s turret to correct position - added two 7,7mm machine guns to the B5N1 Kate - added "invisible" machine gun to the Defiant to get bots to fly the plane - changed single bofors aa guns to dual aa guns on all american carriers New content: VEHICLES/STATIC GUNS - new Panzer II model and skins, model made by Koricus, skins made by Tha Godfather, tracks converted by Bommel, code and animations by Sarge31FR - BM-8-24 - Panzer 38(t) - new Crusader I model and skin, made by Nimrod6 - new Crusader II, made by Nimrod6 - new Crusader III model and skin, made by Nimrod6 - new Crusader III AA Mk II, made by Nimrod6 - Centaur IV CS (95mm howitzer version of Cromwell), new gunbarrel made by Bommel - Type 97 Chi-Ha 120mm (s) SP - japanese tank gunsight, made by Sarge Surfat - SdKfz 182 Tiger II with Porsche turret - ZIS-5 truck, replaces the Studebaker as transport and gun tractor (from BGF) - ZIS-6 truck (from BGF) - Dodge WC-54 ambulance (from Men of Duty mod) - Opel Maultier (two versions, transport and gun tractor) - 37mm 61-K M1939 AA gun (from BGF) - new "Long Tom" artillery made by Nimrod6 (better model, new skin, new code) - Ordonance BL 6in 26cwt Howitzer from Bf 1918 (recoded, new wheels) - M115 8inch howitzer made by Nimrod6 - useable V1 rocket - new ZIS-3 model and skin (from BGF) - quad Bofors 40mm for Ships - dual Model 96 24mm aa gun - Browning M1917 machine gun, made by RuppDee - Type B1 japanese submarine (model and skin by Cabrio, code by Sarge3FR) - USS Essex - USS Washington (model and skin made by Cabrio, code by Sarge31FR) - completely recoded Yamato (24 x 25mm triple AA guns, 12 x 127mm dual guns, 2 Aichi E13A waterplanes), reworked mesh made by Bommel, code by Sarge31FR - new main gun barrels (model and skin made by Cabrio) - completely recoded King George V. (added four quad Bofors 40mm aa guns, separated aa guns from artillery) - completely recoded Taiho carrier ( 4 x 25mm dual AA guns, 2 x 100mm artillery) - new Schnellboot in two versions (depthcharges and seamines), made by Cabrio, code by Sarge31FR - Aichi E13A "Jake" waterplane - Bf 110 G-2/R4 - F4F-3S Wildcatfish (placeholder for the OS2U Kingfisher) - Fokker D.XXI (a kind donation of Finnwars mod, many thanks go out to you guys!) - Grumman F6F-5 Hellcat - edited B5N1 hull, done by Bommel - reworked Ju-52/3m g7e (three mg positions added, fuselage changes made by Bommel) - Yakovlev Yak-9TD - Kawasaki Ki-61-I-Tei - SC50, SC250 and SC500 bombs (from BGF) - FAB-100 bomb (from BGF) - new british bomb mesh and skin, made by Sarge31FR - new american bomb mesh and skin, made by Sarge31FR - new japanese bomb mesh and skin, made by Geronimo|Ger MAPS - 4005-airfield_ockenburg, original map by Tsjernobyl, reworked by Sarge Surfat - 4211-stalingrad_factories, made by Moeder Theresa - 4309-aces_over_italy, made by Sarge Surfat, Coop made by Bommel - 4311-across_the_reef, made by Sarge Surfat - 4406-st_mere_eglise, original map by wouter1988, reworked by Sarge Surfat - 4505-shuri_line, made by Sarge Surfat HANDWEAPONS/KITS - new SVT40 mesh and skin (from BGF) - SVT40 sniper - new k98 mesh and skin (from BGF) - new Mosing Nagant mesh and skin (from BGF) - reskinned M1 Carbine, done by Dauntless - RGD-33 grenade (from BGF) - Thompson with 50 rounds drum mag - new PzB 39 model and skin, made by RuppDee - new Boys model and skin, made by RuppDee - new RPzB. 54 model, made by RuppDee - new Type 97 AT rifle model and skin, made by RuppDee - FN Browning Model 1910/22, made by RuppDee. Replaces the Ruby for dutch and french troops - Colt Single Action, made by RuppDee - new early US Rifleman kit (with Springfield M1903A1 instead of M1 Garand) - Owen submachine gun, made by RuppDee SKINS - new cockpit textures, made by RuppDee - new Tetrarch skin - new Thunderbolt skin for 4309-aces_over_italy STATICS - new Betio bunkers for 4311-across_the_reef, meshes and skins made by Geronimo|Ger - new japanese house, made by Spaetzle, skinned by Bommel - romanic church (converted from Bf 1918, added channel 3 for lightmaps) =========================================================
Submitted By: BamBam on 11/8/2008 @ 11:07 AM CDT
About this File:
Changelog: BG42: THE HISTORICAL ACCURACY AND TEAMPLAY MOD FOR BF1942 ========================================================= Hardware Requirements/Performance Tips: - We strongly recommend at least 1024MB RAM and a video card with at least 128MB RAM and a CPU with at least 2 GHz - Do not try to play online with a connection speed lower than DSL/Cable. - Close ALL unneeded background applications which are using bandwith and/or memory, like file-sharing programs, file managers, e-mail programs, browsers etc. Make as much RAM available as possible. - Check your ingame graphics and sound settings. Reduce the sound quality and screen resolution if necessary. - defrag your complete hard disk at least once a month - Battlegroup42 1.4 and following builds only run with 44kHz setting, 11 and 22 kHz are no longer supported, mainly for reasons of mod size and the fact that even "cheap" onboard sound chips can handle 44kHz without problems. ==================================================== Battlegroup42 1.5 Full Client - 3rd of November 2008 ==================================================== MAP FIXES/CHANGES - reworked version of stalingrad (Conquest only) -> added MG34 kits in german base, exchanged some statics, placed MG34 and Maxim M1910 mgs - reworked version of aberdeen (Conquest only) -> added statics, converted map to push map, changed some vehicle spawns, new loadscreen and ingame map - fixed Objective Mode on 4207-intruder_mission - added Objective Mode to 4406-pointe_du_hoc - added Objective Mode to 4410-clash_on_surigao (removed Conquest mode) - added Objective Mode to 4411-operation_infatuate - added Coop to 4112-kalinin_front (made by Dnamro) - added Coop to 4306-operation_corkscrew (made by DACV) - added Coop to 4307-prokhorovka - added Coop to 4408-carpathian_defense (made by Dnamro) - added Coop to 4412_ghost-front (made by DACV) - added Coop to 4502-carpathian_winter (made by Dnamro) - added Coop to 4503-alps (made by Dnamro) - added missing lightmaps on 4302-kharkov_winter - added missing lightmaps on 4407-barkmanns_corner - removed some vehicles and statics on 4504-the_facility to increase performance - moved soldierspawns in axis base on 4504-the_facility behind cover to avoid spawnkilling from outside the base. - removed Push Mode from 4106-halfaya_pass - removed parachutes from 4106-halfaya_pass - changed Katyusha to BM-8-24 on the following maps: -> 4107-dnieper_river -> 4111-rostov -> kharkov -> kursk - added BM-8-24 to 4112-kalinin_front - added two sFH-18 to 4112-kalinin_front - added BM-8-24 to 4302-kharkov_winter - new loadscreens for "no parachute" maps - changed British to Australians on Tobruk - changed 25 pounder to Ordonance BL 6in 26cwt Howitzer on Tobruk - changed M2A1 howitzer to M115 8inch on 4504-volkssturm - changed M2A1 howitzer battery to M115 8inch on 4409-nuenen - change Katyusha battery to ML-20 battery on 4307-prokhorovka - removed SBD and P-38L spawner on northern airfield on 4409-operation_stalemate - changed one F4U spawn to P-38J on the southern airfield on 4409-operation_stalemate - changed POW to Essex on 4409-operation_stalemate - changed Enterprise to Essex on 4701-antarctica - added V1 launcher on 4701-antarctica - changed Panzer IV D to Panzer 38(t) on 4005-grebbeberg - changed Panzer II to Panzer 38(t) on 4111-rostov - changed SdKfz 231 to Panzer 38(t) on 4107-dnieper_river - changed HA-19 to Type B1 on 4408-angaur - changed HA-19 to Type B1 on 4409-operation_stalemate - changed HA-19 to Type B1 on 4410-clash_on_surigao - changed HA-19 to Type B1 on Guadalcanal - changed HA-19 to Type B1 on Midway - fixed some Coop bugs on 4212-tebourba_breakthrough and 4212-tigers_at_tebourba (thanks to miopalmo) CODE FIXES/CHANGES: - removed chutes from kits used on "no parachute" maps. - all medics got smoke grenades - added smoke mortar to: Matilda (both versions) Daimler M4 Sherman - fixed the exploding seamine on Elco 80 (big thanks go out to Lotte from EoD mod who had the solution to this problem) - fixed the missing engine sound of the Type 38 - fixed the missing torpedo sounds - improved the flying physics of Ki-61, F4F Wildcat and Martlet (thanks go out to Edke) - recoded dual MG 81 to have two projectile positions - added special Coop version of Bishop (BishopCoop) - increased cover value (for AI) for some vehicles from 2 to 4 - fixed the british gunsight - japanese vessels have slightly more powerful torpedoes now - recoded Sub VII C, added Deckgun (correct gun will follow in later builds), changed turret decal - added MinDamage and Range settings to Pistols, SMGs and LMGs - moved the Cromwell´s turret to correct position - added two 7,7mm machine guns to the B5N1 Kate - added "invisible" machine gun to the Defiant to get bots to fly the plane - changed single bofors aa guns to dual aa guns on all american carriers New content: VEHICLES/STATIC GUNS - new Panzer II model and skins, model made by Koricus, skins made by Tha Godfather, tracks converted by Bommel, code and animations by Sarge31FR - BM-8-24 - Panzer 38(t) - new Crusader I model and skin, made by Nimrod6 - new Crusader II, made by Nimrod6 - new Crusader III model and skin, made by Nimrod6 - new Crusader III AA Mk II, made by Nimrod6 - Centaur IV CS (95mm howitzer version of Cromwell), new gunbarrel made by Bommel - Type 97 Chi-Ha 120mm (s) SP - japanese tank gunsight, made by Sarge Surfat - SdKfz 182 Tiger II with Porsche turret - ZIS-5 truck, replaces the Studebaker as transport and gun tractor (from BGF) - ZIS-6 truck (from BGF) - Dodge WC-54 ambulance (from Men of Duty mod) - Opel Maultier (two versions, transport and gun tractor) - 37mm 61-K M1939 AA gun (from BGF) - new "Long Tom" artillery made by Nimrod6 (better model, new skin, new code) - Ordonance BL 6in 26cwt Howitzer from Bf 1918 (recoded, new wheels) - M115 8inch howitzer made by Nimrod6 - useable V1 rocket - new ZIS-3 model and skin (from BGF) - quad Bofors 40mm for Ships - dual Model 96 24mm aa gun - Browning M1917 machine gun, made by RuppDee - Type B1 japanese submarine (model and skin by Cabrio, code by Sarge3FR) - USS Essex - USS Washington (model and skin made by Cabrio, code by Sarge31FR) - completely recoded Yamato (24 x 25mm triple AA guns, 12 x 127mm dual guns, 2 Aichi E13A waterplanes), reworked mesh made by Bommel, code by Sarge31FR - new main gun barrels (model and skin made by Cabrio) - completely recoded King George V. (added four quad Bofors 40mm aa guns, separated aa guns from artillery) - completely recoded Taiho carrier ( 4 x 25mm dual AA guns, 2 x 100mm artillery) - new Schnellboot in two versions (depthcharges and seamines), made by Cabrio, code by Sarge31FR - Aichi E13A "Jake" waterplane - Bf 110 G-2/R4 - F4F-3S Wildcatfish (placeholder for the OS2U Kingfisher) - Fokker D.XXI (a kind donation of Finnwars mod, many thanks go out to you guys!) - Grumman F6F-5 Hellcat - edited B5N1 hull, done by Bommel - reworked Ju-52/3m g7e (three mg positions added, fuselage changes made by Bommel) - Yakovlev Yak-9TD - Kawasaki Ki-61-I-Tei - SC50, SC250 and SC500 bombs (from BGF) - FAB-100 bomb (from BGF) - new british bomb mesh and skin, made by Sarge31FR - new american bomb mesh and skin, made by Sarge31FR - new japanese bomb mesh and skin, made by Geronimo|Ger MAPS - 4005-airfield_ockenburg, original map by Tsjernobyl, reworked by Sarge Surfat - 4211-stalingrad_factories, made by Moeder Theresa - 4309-aces_over_italy, made by Sarge Surfat, Coop made by Bommel - 4311-across_the_reef, made by Sarge Surfat - 4406-st_mere_eglise, original map by wouter1988, reworked by Sarge Surfat - 4505-shuri_line, made by Sarge Surfat HANDWEAPONS/KITS - new SVT40 mesh and skin (from BGF) - SVT40 sniper - new k98 mesh and skin (from BGF) - new Mosing Nagant mesh and skin (from BGF) - reskinned M1 Carbine, done by Dauntless - RGD-33 grenade (from BGF) - Thompson with 50 rounds drum mag - new PzB 39 model and skin, made by RuppDee - new Boys model and skin, made by RuppDee - new RPzB. 54 model, made by RuppDee - new Type 97 AT rifle model and skin, made by RuppDee - FN Browning Model 1910/22, made by RuppDee. Replaces the Ruby for dutch and french troops - Colt Single Action, made by RuppDee - new early US Rifleman kit (with Springfield M1903A1 instead of M1 Garand) - Owen submachine gun, made by RuppDee SKINS - new cockpit textures, made by RuppDee - new Tetrarch skin - new Thunderbolt skin for 4309-aces_over_italy STATICS - new Betio bunkers for 4311-across_the_reef, meshes and skins made by Geronimo|Ger - new japanese house, made by Spaetzle, skinned by Bommel - romanic church (converted from Bf 1918, added channel 3 for lightmaps) =========================================================
Submitted By: BamBam on 11/8/2008 @ 11:02 AM CDT
About this File:
Changelog: BG42: THE HISTORICAL ACCURACY AND TEAMPLAY MOD FOR BF1942 ========================================================= Hardware Requirements/Performance Tips: - We strongly recommend at least 1024MB RAM and a video card with at least 128MB RAM and a CPU with at least 2 GHz - Do not try to play online with a connection speed lower than DSL/Cable. - Close ALL unneeded background applications which are using bandwith and/or memory, like file-sharing programs, file managers, e-mail programs, browsers etc. Make as much RAM available as possible. - Check your ingame graphics and sound settings. Reduce the sound quality and screen resolution if necessary. - defrag your complete hard disk at least once a month - Battlegroup42 1.4 and following builds only run with 44kHz setting, 11 and 22 kHz are no longer supported, mainly for reasons of mod size and the fact that even "cheap" onboard sound chips can handle 44kHz without problems. ==================================================== Battlegroup42 1.5 Full Client - 3rd of November 2008 ==================================================== MAP FIXES/CHANGES - reworked version of stalingrad (Conquest only) -> added MG34 kits in german base, exchanged some statics, placed MG34 and Maxim M1910 mgs - reworked version of aberdeen (Conquest only) -> added statics, converted map to push map, changed some vehicle spawns, new loadscreen and ingame map - fixed Objective Mode on 4207-intruder_mission - added Objective Mode to 4406-pointe_du_hoc - added Objective Mode to 4410-clash_on_surigao (removed Conquest mode) - added Objective Mode to 4411-operation_infatuate - added Coop to 4112-kalinin_front (made by Dnamro) - added Coop to 4306-operation_corkscrew (made by DACV) - added Coop to 4307-prokhorovka - added Coop to 4408-carpathian_defense (made by Dnamro) - added Coop to 4412_ghost-front (made by DACV) - added Coop to 4502-carpathian_winter (made by Dnamro) - added Coop to 4503-alps (made by Dnamro) - added missing lightmaps on 4302-kharkov_winter - added missing lightmaps on 4407-barkmanns_corner - removed some vehicles and statics on 4504-the_facility to increase performance - moved soldierspawns in axis base on 4504-the_facility behind cover to avoid spawnkilling from outside the base. - removed Push Mode from 4106-halfaya_pass - removed parachutes from 4106-halfaya_pass - changed Katyusha to BM-8-24 on the following maps: -> 4107-dnieper_river -> 4111-rostov -> kharkov -> kursk - added BM-8-24 to 4112-kalinin_front - added two sFH-18 to 4112-kalinin_front - added BM-8-24 to 4302-kharkov_winter - new loadscreens for "no parachute" maps - changed British to Australians on Tobruk - changed 25 pounder to Ordonance BL 6in 26cwt Howitzer on Tobruk - changed M2A1 howitzer to M115 8inch on 4504-volkssturm - changed M2A1 howitzer battery to M115 8inch on 4409-nuenen - change Katyusha battery to ML-20 battery on 4307-prokhorovka - removed SBD and P-38L spawner on northern airfield on 4409-operation_stalemate - changed one F4U spawn to P-38J on the southern airfield on 4409-operation_stalemate - changed POW to Essex on 4409-operation_stalemate - changed Enterprise to Essex on 4701-antarctica - added V1 launcher on 4701-antarctica - changed Panzer IV D to Panzer 38(t) on 4005-grebbeberg - changed Panzer II to Panzer 38(t) on 4111-rostov - changed SdKfz 231 to Panzer 38(t) on 4107-dnieper_river - changed HA-19 to Type B1 on 4408-angaur - changed HA-19 to Type B1 on 4409-operation_stalemate - changed HA-19 to Type B1 on 4410-clash_on_surigao - changed HA-19 to Type B1 on Guadalcanal - changed HA-19 to Type B1 on Midway - fixed some Coop bugs on 4212-tebourba_breakthrough and 4212-tigers_at_tebourba (thanks to miopalmo) CODE FIXES/CHANGES: - removed chutes from kits used on "no parachute" maps. - all medics got smoke grenades - added smoke mortar to: Matilda (both versions) Daimler M4 Sherman - fixed the exploding seamine on Elco 80 (big thanks go out to Lotte from EoD mod who had the solution to this problem) - fixed the missing engine sound of the Type 38 - fixed the missing torpedo sounds - improved the flying physics of Ki-61, F4F Wildcat and Martlet (thanks go out to Edke) - recoded dual MG 81 to have two projectile positions - added special Coop version of Bishop (BishopCoop) - increased cover value (for AI) for some vehicles from 2 to 4 - fixed the british gunsight - japanese vessels have slightly more powerful torpedoes now - recoded Sub VII C, added Deckgun (correct gun will follow in later builds), changed turret decal - added MinDamage and Range settings to Pistols, SMGs and LMGs - moved the Cromwell´s turret to correct position - added two 7,7mm machine guns to the B5N1 Kate - added "invisible" machine gun to the Defiant to get bots to fly the plane - changed single bofors aa guns to dual aa guns on all american carriers New content: VEHICLES/STATIC GUNS - new Panzer II model and skins, model made by Koricus, skins made by Tha Godfather, tracks converted by Bommel, code and animations by Sarge31FR - BM-8-24 - Panzer 38(t) - new Crusader I model and skin, made by Nimrod6 - new Crusader II, made by Nimrod6 - new Crusader III model and skin, made by Nimrod6 - new Crusader III AA Mk II, made by Nimrod6 - Centaur IV CS (95mm howitzer version of Cromwell), new gunbarrel made by Bommel - Type 97 Chi-Ha 120mm (s) SP - japanese tank gunsight, made by Sarge Surfat - SdKfz 182 Tiger II with Porsche turret - ZIS-5 truck, replaces the Studebaker as transport and gun tractor (from BGF) - ZIS-6 truck (from BGF) - Dodge WC-54 ambulance (from Men of Duty mod) - Opel Maultier (two versions, transport and gun tractor) - 37mm 61-K M1939 AA gun (from BGF) - new "Long Tom" artillery made by Nimrod6 (better model, new skin, new code) - Ordonance BL 6in 26cwt Howitzer from Bf 1918 (recoded, new wheels) - M115 8inch howitzer made by Nimrod6 - useable V1 rocket - new ZIS-3 model and skin (from BGF) - quad Bofors 40mm for Ships - dual Model 96 24mm aa gun - Browning M1917 machine gun, made by RuppDee - Type B1 japanese submarine (model and skin by Cabrio, code by Sarge3FR) - USS Essex - USS Washington (model and skin made by Cabrio, code by Sarge31FR) - completely recoded Yamato (24 x 25mm triple AA guns, 12 x 127mm dual guns, 2 Aichi E13A waterplanes), reworked mesh made by Bommel, code by Sarge31FR - new main gun barrels (model and skin made by Cabrio) - completely recoded King George V. (added four quad Bofors 40mm aa guns, separated aa guns from artillery) - completely recoded Taiho carrier ( 4 x 25mm dual AA guns, 2 x 100mm artillery) - new Schnellboot in two versions (depthcharges and seamines), made by Cabrio, code by Sarge31FR - Aichi E13A "Jake" waterplane - Bf 110 G-2/R4 - F4F-3S Wildcatfish (placeholder for the OS2U Kingfisher) - Fokker D.XXI (a kind donation of Finnwars mod, many thanks go out to you guys!) - Grumman F6F-5 Hellcat - edited B5N1 hull, done by Bommel - reworked Ju-52/3m g7e (three mg positions added, fuselage changes made by Bommel) - Yakovlev Yak-9TD - Kawasaki Ki-61-I-Tei - SC50, SC250 and SC500 bombs (from BGF) - FAB-100 bomb (from BGF) - new british bomb mesh and skin, made by Sarge31FR - new american bomb mesh and skin, made by Sarge31FR - new japanese bomb mesh and skin, made by Geronimo|Ger MAPS - 4005-airfield_ockenburg, original map by Tsjernobyl, reworked by Sarge Surfat - 4211-stalingrad_factories, made by Moeder Theresa - 4309-aces_over_italy, made by Sarge Surfat, Coop made by Bommel - 4311-across_the_reef, made by Sarge Surfat - 4406-st_mere_eglise, original map by wouter1988, reworked by Sarge Surfat - 4505-shuri_line, made by Sarge Surfat HANDWEAPONS/KITS - new SVT40 mesh and skin (from BGF) - SVT40 sniper - new k98 mesh and skin (from BGF) - new Mosing Nagant mesh and skin (from BGF) - reskinned M1 Carbine, done by Dauntless - RGD-33 grenade (from BGF) - Thompson with 50 rounds drum mag - new PzB 39 model and skin, made by RuppDee - new Boys model and skin, made by RuppDee - new RPzB. 54 model, made by RuppDee - new Type 97 AT rifle model and skin, made by RuppDee - FN Browning Model 1910/22, made by RuppDee. Replaces the Ruby for dutch and french troops - Colt Single Action, made by RuppDee - new early US Rifleman kit (with Springfield M1903A1 instead of M1 Garand) - Owen submachine gun, made by RuppDee SKINS - new cockpit textures, made by RuppDee - new Tetrarch skin - new Thunderbolt skin for 4309-aces_over_italy STATICS - new Betio bunkers for 4311-across_the_reef, meshes and skins made by Geronimo|Ger - new japanese house, made by Spaetzle, skinned by Bommel - romanic church (converted from Bf 1918, added channel 3 for lightmaps) =========================================================
Submitted By: nuretroyo on 08/5/2008 @ 3:44 PM CDT
About this File:
No other military conflict is comparable to those dramatic years of the 20th century. Most rumors spread about the Indochaina and Vietnam War are not honest, even though it was the best documented war in history. No other military conflict was ever so controversial, pointing to an unloved fact: our enemy was not the only source of evil, the evil could be found within ourselves. The "Eve Of Destruction" mod is a tribute to the U.S. , ARVN and Vietcong/NVA soldiers who fought and died in Vietnam, and also to the Vietnamese people.
It features a variety of weapons, over 40 brand new vehicles and diverse maps ranging from dense jungles to overgrown rice paddies.
Submitted By: BamBam on 07/20/2008 @ 4:59 PM CDT
Submitted By: BamBam on 07/20/2008 @ 4:56 PM CDT
About this File:
Teil 3 zur aktuellen Version der Vietnam Ära Modifikation für Battlefield 1942. Beinhaltet sind um die 100 Maps, viele davin singelplayertauglich. Beide Teile müssen nacheinander installiert werden. Changelog 0.90 Game changes lots of new objects added: vegetation, buildings and misc stuff many thanks to FORGOTTEN HOPE mod for the nice betio and sumatra huts! some new sounds added menu music changed to Taichi's version load music changed back to Prozac Ltd.'s (extended) version of EoD.31 repaired lots of minor bugs in vehicles for example missing icons, spawnpoints, sounds and much more Vehicles BRDM-2 added Race-Whelbarrow added for Jocoseness fun map Monster-Willy added for Jocoseness fun map New Maps All Along The Watchtower Bravo Platoon Camp Pleiku Hamburger Hill Hue_Thien_Mu Landingzone X-Ray Mao Valley MIA No_Escape Operation Marlboro Struggle Through Cambodia The Bridge The Storm Valley of Death Why Totally overworked Maps Aces_Over_Vietnam BadMoonRising
What is FileRadar?
What is FileRadar?
FileRadar is an evolved game files site. It's created for gamers and powered by the community. Your link contributions, ranking and commentary make FileRadar the best place to get your game files fast and free.
What are Blips?
If you think a game file is essential to snag, Blip it.
The more Blips a file gets, the higher it'll rank.
What are Link Ratings?
Did the link get you directly to the file, landing you on a speedy server with kilobytes blazing?
Or did you have to click through a load of irrelevant pages just to wait on a sluggish public queue?
Was it something in the middle? Let everyone know by rating the link with a simple emoticon.
Links with better ratings appear higher on FileRadar and let gamers get the files they need faster,
easier, and safer.
Top Linkers
Last 24 Hrs | All Time
| User Name | Avg. Link Rating |
Total Links |
|---|---|---|
|
|
|
2 Links |
| User Name | Avg. Link Rating |
Total Links |
|---|---|---|
|
|
|
1737 Links |
|
|
|
1575 Links |
|
|
|
1287 Links |
|
|
|
944 Links |
|
|
|
781 Links |
Most Blipped Users
Last 24 Hrs | All Time
| User Name | Blips |
|---|---|
|
|
4 Blips |
|
|
2 Blips |
|
|
2 Blips |
|
|
2 Blips |
|
|
1 Blips |
| User Name | Blips |
|---|---|
|
|
3485 Blips |
|
|
2758 Blips |
|
|
1942 Blips |
|
|
1642 Blips |
|
|
1321 Blips |
Top Commenters
Last 24 Hrs | All Time
| User Name | Comments |
|---|---|
|
|
1 Comments |
|
|
1 Comments |
| User Name | Comments |
|---|---|
|
|
1763 Comments |
|
|
1240 Comments |
|
|
108 Comments |
|
|
64 Comments |
|
|
52 Comments |
Most Popular Searches
About Us |
Advertise |
Terms & Conditions |
Privacy Policy
© 2007 FileRadar. All Rights Reserved. ZzZzZ.