FileRadar - patch - game - E http://www.fileradar.net/filters/index/patch/game/E/1/10/feed.xml?source=rss&1234 en-us Sun, 23 Nov 2008 03:48:52 -0600 http://blogs.law.harvard.edu/tech/rss CakePHP dhou@futureus.com ee2_update_en_100-110_120.exe http://www.fileradar.net/files/view/ee2updateen100-110120.exe/110?source=rss&1234 Lutefish patch Thu, 28 Jun 2007 12:59:51 -0500 http://www.fileradar.net/files/view/ee2updateen100-110120.exe/110?source=rss&1234 http://www.fileradar.net/files/comments/110?source=rss&1234 480 1 2005120715191414410400 Empire Earth III 1.1 Patch http://www.fileradar.net/files/view/Empire-Earth-III-1.1-Patch/3177?source=rss&1234 bluebeard patch Strategy Thu, 01 May 2008 16:21:31 -0500 http://www.fileradar.net/files/view/Empire-Earth-III-1.1-Patch/3177?source=rss&1234 http://www.fileradar.net/files/comments/3177?source=rss&1234 185 1 20070216143215253032 Enemy Engaged 2 v1.02 Euro Patch http://www.fileradar.net/files/view/Enemy-Engaged-2-v1.02-Euro-Patch/4115?source=rss&1234
The v1.02 patch addresses:

improved shaders for ground vehicles, helicopters and buildings
improved shaders for cockpits
improved sky reflection map
improved models for Ka-52, Mi-24 and AH-64
fixed Mi-24 door bug
fixed bug concerning Russian missiles and missile launchers
fixed USA soldier bug
fixed SAM soldier bug
fixed bug with invisible/missing objects on airports and FARPs
fixed invisible object collision bug
new objects added on airports and FARPs
corrected texture for OH-58D Kiowa Warrior]]>
distancerunner patch Flight Thu, 03 Jul 2008 15:28:24 -0500 http://www.fileradar.net/files/view/Enemy-Engaged-2-v1.02-Euro-Patch/4115?source=rss&1234 http://www.fileradar.net/files/comments/4115?source=rss&1234
The v1.02 patch addresses:

improved shaders for ground vehicles, helicopters and buildings
improved shaders for cockpits
improved sky reflection map
improved models for Ka-52, Mi-24 and AH-64
fixed Mi-24 door bug
fixed bug concerning Russian missiles and missile launchers
fixed USA soldier bug
fixed SAM soldier bug
fixed bug with invisible/missing objects on airports and FARPs
fixed invisible object collision bug
new objects added on airports and FARPs
corrected texture for OH-58D Kiowa Warrior]]>
95 3 2007021613020808092
Enemy Engaged 2 Patch v1.1 http://www.fileradar.net/files/view/Enemy-Engaged-2-Patch-v1.1/1738?source=rss&1234 nurizen patch Flight Thu, 08 Nov 2007 10:27:27 -0600 http://www.fileradar.net/files/view/Enemy-Engaged-2-Patch-v1.1/1738?source=rss&1234 http://www.fileradar.net/files/comments/1738?source=rss&1234 990 4 2007021613020808092 Enemy Territory: Quake Wars v1.4 Windows Client Patch http://www.fileradar.net/files/view/Enemy-Territory-Quake-Wars-v1.4-Windows-Client-Patch/2140?source=rss&1234 Meduza patch Shooter Tue, 15 Jan 2008 19:19:22 -0600 http://www.fileradar.net/files/view/Enemy-Territory-Quake-Wars-v1.4-Windows-Client-Patch/2140?source=rss&1234 http://www.fileradar.net/files/comments/2140?source=rss&1234 660 4 2006020212042359027 Enemy Territory: Quake Wars v1.5 Windows Dedicated Server http://www.fileradar.net/files/view/Enemy-Territory-Quake-Wars-v1.5-Windows-Dedicated-Server/3622?source=rss&1234
We've packed tons of small UI and HUD improvements into the 1.5 update, lots of which are the result of feedback from our players. We've added new customization options for turret lock-on warnings, so you can now get the full warning (beep and text), just the warning tone, just the HUD text, or nothing at all. Mine trigger warnings can similarly be toggled on or off and it's also possible to set the size of the mine indicators on the HUD or turn those off completely.]]>
Oria patch Shooter Thu, 22 May 2008 14:03:12 -0500 http://www.fileradar.net/files/view/Enemy-Territory-Quake-Wars-v1.5-Windows-Dedicated-Server/3622?source=rss&1234 http://www.fileradar.net/files/comments/3622?source=rss&1234
We've packed tons of small UI and HUD improvements into the 1.5 update, lots of which are the result of feedback from our players. We've added new customization options for turret lock-on warnings, so you can now get the full warning (beep and text), just the warning tone, just the HUD text, or nothing at all. Mine trigger warnings can similarly be toggled on or off and it's also possible to set the size of the mine indicators on the HUD or turn those off completely.]]>
68 2 2006020212042359027
Patch: ETQW Client v1.4 to v1.5 Update Beta (Linux) http://www.fileradar.net/files/view/Patch-ETQW-Client-v1.4-to-v1.5-Update-Beta-Linux/2542?source=rss&1234 * Added g_aptWarning for toggling APT warning on the HUD
* Restricted the g_mineIconSize cvar to values between 0 and 20
* The Fireteam menu will now not show 'next page' unless there are 9 or more players (instead of 8)
* Fixed Buddy Player Arrows showing up as the incorrect colour if that player had a Clan Tag
* Fixed the Objective Bar sometimes changing colour
* Fixed Magog warning spam

* Ranked Servers Locked si_maxPlayers to 24 on Ranked Servers
* Fixed being able to start a match on a Ranked server with less than 6 players

* Map Loads, Auto-Downloads, ETQW:TV Fixed downloading modifications from the server not working with Vista and UAC
* Fixed the intro movie overriding the Accept Download prompt for mods on game restart
* Fixed the map loading music continuing to play after the load had completed
* Fixed the server crash when clients are downloading files
* Fixed ETQW:TV Relays crashing when clients tried to connect too early

* Player Statistics Fixed certain Achievement stats, such as Vehicle and Deployable kills, not being counted
* Fixed ranks above Supreme Commander displaying as ##### or emptyname
* Fixed Mining Laser objectives giving an additional 40 Soldier XP to the constructor
* Fixed XP Save not working on reconnects

* User Interface Fixed the 'Press F3 to Ready Up' tooltip not always displaying
* Fixed the 'Most Vamptire Damage' typo in Personal Achievements
* Fixed the final Objective in a map not counting towards the Most Objectives Completed end-game reward
* Fixed Player Ranks not showing in-game or on the Scoreboard
* Fixed spectators seeing a defaulted string in the end-game scoreboard
* Fixed transparency options for Tooltips and Subtle Motivators not always saving
* Fixed video options not always saving if a player is using a 'Set as Default' profile

* Tooltips Fixed the Tooltip frame being completely white on first map load
* Fixed decoy tooltip not always playing
* Fixed Strogg Hack tooltip not playing on Volcano
* Fixed players not turning to face final objective on Outskirts during tooltip
* Fixed not resetting proficiency upgrade VO when resetting tooltips

* Fixed Exploits Fixed clients having incorrect spread values for the Scoped Assault Rifle whilst unscoped
* Fixed exploit that allowed GDF to get past Strogg Energy Shields
* Fixed being able to complete certain objectives at a distance
* Fixed clipping hole in Refinery that allowed players to get underneath the map

* Bots Fixed potential bot freeze issue with enemies & hunting
* Fixed Medics not seeing obstacles when giving supplies
* Fixed Anansi pilots getting stuck chasing Icarus players around the map
* Bots will now avoid vehicles 'booby trapped' with Charges, unless it's the MCP
* Bots will now stop and give engineers time to repair their vehicle
* Bot Oppressors will use their Energy Shields more effectively
* Bots can now use all seats in the Bumblebee
* Removed some debug prints
* Other Miscellaneous bot fixes

* Miscellaneous Fixed unintentionally skipping through multiple weapons and tools when using the mousewheel
* Fixed the 'Aborting Bombardment' VO not playing when the Airstrike/Violator beacon is in an invalid location
* Fixed spectators sometimes hearing hit-beeps when switching between players
* Fixed player landing sound sometimes playing multiple times
* Fixed some cases of vehicle wheels occasionally being above the ground when they spawn
* Fixed a disguise spotting issue
* Fixed lock-on issues when the MCP is disabled
* Fixed visual MCP deploy issue where it would sometimes come in sideways
* Fixed objects sometimes showing up in the wrong place when playing back demos

* Known Issues The game will not start for users running the Windows XP Service Pack 3 Beta
* Some empty folders are left behind by the ETQW 1.5 uninstaller
* Capturing the Energy Cells on Quarry gives no XP
* Intermittent server crashes for some users
* Additional map holes in Refinery and Salvage]]>
Docc patch Shooter Wed, 05 Mar 2008 10:16:07 -0600 http://www.fileradar.net/files/view/Patch-ETQW-Client-v1.4-to-v1.5-Update-Beta-Linux/2542?source=rss&1234 http://www.fileradar.net/files/comments/2542?source=rss&1234 * Added g_aptWarning for toggling APT warning on the HUD
* Restricted the g_mineIconSize cvar to values between 0 and 20
* The Fireteam menu will now not show 'next page' unless there are 9 or more players (instead of 8)
* Fixed Buddy Player Arrows showing up as the incorrect colour if that player had a Clan Tag
* Fixed the Objective Bar sometimes changing colour
* Fixed Magog warning spam

* Ranked Servers Locked si_maxPlayers to 24 on Ranked Servers
* Fixed being able to start a match on a Ranked server with less than 6 players

* Map Loads, Auto-Downloads, ETQW:TV Fixed downloading modifications from the server not working with Vista and UAC
* Fixed the intro movie overriding the Accept Download prompt for mods on game restart
* Fixed the map loading music continuing to play after the load had completed
* Fixed the server crash when clients are downloading files
* Fixed ETQW:TV Relays crashing when clients tried to connect too early

* Player Statistics Fixed certain Achievement stats, such as Vehicle and Deployable kills, not being counted
* Fixed ranks above Supreme Commander displaying as ##### or emptyname
* Fixed Mining Laser objectives giving an additional 40 Soldier XP to the constructor
* Fixed XP Save not working on reconnects

* User Interface Fixed the 'Press F3 to Ready Up' tooltip not always displaying
* Fixed the 'Most Vamptire Damage' typo in Personal Achievements
* Fixed the final Objective in a map not counting towards the Most Objectives Completed end-game reward
* Fixed Player Ranks not showing in-game or on the Scoreboard
* Fixed spectators seeing a defaulted string in the end-game scoreboard
* Fixed transparency options for Tooltips and Subtle Motivators not always saving
* Fixed video options not always saving if a player is using a 'Set as Default' profile

* Tooltips Fixed the Tooltip frame being completely white on first map load
* Fixed decoy tooltip not always playing
* Fixed Strogg Hack tooltip not playing on Volcano
* Fixed players not turning to face final objective on Outskirts during tooltip
* Fixed not resetting proficiency upgrade VO when resetting tooltips

* Fixed Exploits Fixed clients having incorrect spread values for the Scoped Assault Rifle whilst unscoped
* Fixed exploit that allowed GDF to get past Strogg Energy Shields
* Fixed being able to complete certain objectives at a distance
* Fixed clipping hole in Refinery that allowed players to get underneath the map

* Bots Fixed potential bot freeze issue with enemies & hunting
* Fixed Medics not seeing obstacles when giving supplies
* Fixed Anansi pilots getting stuck chasing Icarus players around the map
* Bots will now avoid vehicles 'booby trapped' with Charges, unless it's the MCP
* Bots will now stop and give engineers time to repair their vehicle
* Bot Oppressors will use their Energy Shields more effectively
* Bots can now use all seats in the Bumblebee
* Removed some debug prints
* Other Miscellaneous bot fixes

* Miscellaneous Fixed unintentionally skipping through multiple weapons and tools when using the mousewheel
* Fixed the 'Aborting Bombardment' VO not playing when the Airstrike/Violator beacon is in an invalid location
* Fixed spectators sometimes hearing hit-beeps when switching between players
* Fixed player landing sound sometimes playing multiple times
* Fixed some cases of vehicle wheels occasionally being above the ground when they spawn
* Fixed a disguise spotting issue
* Fixed lock-on issues when the MCP is disabled
* Fixed visual MCP deploy issue where it would sometimes come in sideways
* Fixed objects sometimes showing up in the wrong place when playing back demos

* Known Issues The game will not start for users running the Windows XP Service Pack 3 Beta
* Some empty folders are left behind by the ETQW 1.5 uninstaller
* Capturing the Energy Cells on Quarry gives no XP
* Intermittent server crashes for some users
* Additional map holes in Refinery and Salvage]]>
228 2 2006020212042359027
Enemy Territory: Quake Wars v1.0 to v1.5 Full Linux Client Patch http://www.fileradar.net/files/view/Enemy-Territory-Quake-Wars-v1.0-to-v1.5-Full-Linux-Client-Patch/3620?source=rss&1234 Oria patch Shooter Thu, 22 May 2008 13:58:26 -0500 http://www.fileradar.net/files/view/Enemy-Territory-Quake-Wars-v1.0-to-v1.5-Full-Linux-Client-Patch/3620?source=rss&1234 http://www.fileradar.net/files/comments/3620?source=rss&1234 79 2 2006020212042359027 v1.0 - v1.2 Patch http://www.fileradar.net/files/view/v1.0---v1.2-Patch/1694?source=rss&1234 verolia patch Shooter Wed, 31 Oct 2007 08:32:58 -0500 http://www.fileradar.net/files/view/v1.0---v1.2-Patch/1694?source=rss&1234 http://www.fileradar.net/files/comments/1694?source=rss&1234 433 4 2006020212042359027 Enemy Territory: Quake Wars v1.4 to v1.5 Linux Client Patch http://www.fileradar.net/files/view/Enemy-Territory-Quake-Wars-v1.4-to-v1.5-Linux-Client-Patch/3618?source=rss&1234 Oria patch Shooter Thu, 22 May 2008 13:52:29 -0500 http://www.fileradar.net/files/view/Enemy-Territory-Quake-Wars-v1.4-to-v1.5-Linux-Client-Patch/3618?source=rss&1234 http://www.fileradar.net/files/comments/3618?source=rss&1234 192 5 2006020212042359027