FileRadar - all - game - N http://www.fileradar.net/filters/index/all/game/N/1/10/feed.xml?source=rss&1234 en-us Sat, 19 Jul 2008 20:08:03 -0500 http://blogs.law.harvard.edu/tech/rss CakePHP dhou@futureus.com N http://www.fileradar.net/files/view/N/1607?source=rss&1234 GnomeChomsky demo Action Sun, 21 Oct 2007 18:16:57 -0500 http://www.fileradar.net/files/view/N/1607?source=rss&1234 http://www.fileradar.net/files/comments/1607?source=rss&1234 1775 1 N-Ball - Windows Demo http://www.fileradar.net/files/view/N-Ball---Windows-Demo/4334?source=rss&1234 GnomeChomsky demo Puzzle Thu, 17 Jul 2008 01:08:00 -0500 http://www.fileradar.net/files/view/N-Ball---Windows-Demo/4334?source=rss&1234 http://www.fileradar.net/files/comments/4334?source=rss&1234 2 1 Nancy Drew: Legend of the Crystal Skull Demo http://www.fileradar.net/files/view/Nancy-Drew-Legend-of-the-Crystal-Skull-Demo/1642?source=rss&1234 king demo Adventure Tue, 23 Oct 2007 18:37:46 -0500 http://www.fileradar.net/files/view/Nancy-Drew-Legend-of-the-Crystal-Skull-Demo/1642?source=rss&1234 http://www.fileradar.net/files/comments/1642?source=rss&1234 252 2 Nancy Drew: The Creature of Kapu Cave Demo http://www.fileradar.net/files/view/Nancy-Drew-The-Creature-of-Kapu-Cave-Demo/3028?source=rss&1234 bluebeard demo Adventure Wed, 23 Apr 2008 20:57:59 -0500 http://www.fileradar.net/files/view/Nancy-Drew-The-Creature-of-Kapu-Cave-Demo/3028?source=rss&1234 http://www.fileradar.net/files/comments/3028?source=rss&1234 124 4 Nancy Drew: The Phantom of Venice Demo http://www.fileradar.net/files/view/Nancy-Drew-The-Phantom-of-Venice-Demo/3859?source=rss&1234 Oria demo Adventure Tue, 10 Jun 2008 10:51:02 -0500 http://www.fileradar.net/files/view/Nancy-Drew-The-Phantom-of-Venice-Demo/3859?source=rss&1234 http://www.fileradar.net/files/comments/3859?source=rss&1234 108 4 Nanny Mania Demo http://www.fileradar.net/files/view/Nanny-Mania-Demo/1000?source=rss&1234 pymp demo Simulation Fri, 07 Sep 2007 19:38:38 -0500 http://www.fileradar.net/files/view/Nanny-Mania-Demo/1000?source=rss&1234 http://www.fileradar.net/files/comments/1000?source=rss&1234 25 1 Nanozoa - Full Free Game http://www.fileradar.net/files/view/Nanozoa---Full-Free-Game/3928?source=rss&1234 GnomeChomsky demo Shooter Fri, 13 Jun 2008 15:54:35 -0500 http://www.fileradar.net/files/view/Nanozoa---Full-Free-Game/3928?source=rss&1234 http://www.fileradar.net/files/comments/3928?source=rss&1234 489 2 Napoleon in Italy v1.05 Patch http://www.fileradar.net/files/view/Napoleon-in-Italy-v1.05-Patch/2193?source=rss&1234 Meduza patch Strategy Wed, 23 Jan 2008 15:07:59 -0600 http://www.fileradar.net/files/view/Napoleon-in-Italy-v1.05-Patch/2193?source=rss&1234 http://www.fileradar.net/files/comments/2193?source=rss&1234 197 4 Napoleon's Campaigns Demo http://www.fileradar.net/files/view/Napoleons-Campaigns-Demo/1830?source=rss&1234 cheech demo Strategy Mon, 19 Nov 2007 16:05:37 -0600 http://www.fileradar.net/files/view/Napoleons-Campaigns-Demo/1830?source=rss&1234 http://www.fileradar.net/files/comments/1830?source=rss&1234 247 2 Napoleon's Campaigns v1.2 Patch http://www.fileradar.net/files/view/Napoleons-Campaigns-v1.2-Patch/1929?source=rss&1234 Redeployement usage was not saved when you reloaded a game under planification.
Fixed the 'dancing forces' effect (display glitch) at the start of AI thinking.
Rare bug fixed where some elements could be integrated to another, unrelated, unit after hosting.


Gameplay changes or additions:
Automatic garrisons conditions have been eased: A new garrison can appears in a region having a depot, fortress or city of level 7+ if you have enough replacements in your pool and have at least one line infantry regiment in the region, with 51% military control (supply need abandonned, reduction in the control required).]]>
distancerunner patch Strategy Tue, 11 Dec 2007 09:13:51 -0600 http://www.fileradar.net/files/view/Napoleons-Campaigns-v1.2-Patch/1929?source=rss&1234 http://www.fileradar.net/files/comments/1929?source=rss&1234 Redeployement usage was not saved when you reloaded a game under planification.
Fixed the 'dancing forces' effect (display glitch) at the start of AI thinking.
Rare bug fixed where some elements could be integrated to another, unrelated, unit after hosting.


Gameplay changes or additions:
Automatic garrisons conditions have been eased: A new garrison can appears in a region having a depot, fortress or city of level 7+ if you have enough replacements in your pool and have at least one line infantry regiment in the region, with 51% military control (supply need abandonned, reduction in the control required).]]>
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