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Frontlines: Fuel of War 1.1.0 Patch Europe (Report Abuse)

Submitted By: Bluezone on 06/5/2008 @ 2:39 PM CDT

Total Downloads: 87 (2 in last 24 hours)

About this File:

Patch 1.1.0 Items New Features PunkBuster anti-cheat is being added Spawn Protection – Players will spawn with a few seconds of invulnerability that will end if they perform an action to prevent spawn camping

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  • Bluezone - (77 days ago) New Server Browser

    Phase 1 of the NEW Server Browser
    New streamlined design w/easy to use layout
    Added text filters for the following categories: Server Name, Player Count, Ping, Map Name & Version Number
    Server Name filter will search entire through entire server names for matching criteria
    Player filter will default to the minimum number entered. This field also accepts ranges such as 10-40
    Ping filter will take the number entered as the max ping allowed. This field also accepts ranges as well.
    Server Information Box
    Added server IP display
    Added server name display
    Added text clan/server company/message of the day support
    Added ability to Cancel Server Search and the server browser will continue to display already pulled servers
    Can apply filters to pulled servers
    Server Browser no longer refreshes when coming back from the server info screens.
    Enter IP Address can now use IPâs with ports and can use alpha characters
    Gameplay
    Players can no longer stick Landmines onto their legs
    Invert controls for land vehicles has been fixed
    Players can no longer âflyâ or âjumpâ around levels
    Turrets will no longer continue firing when squad menu is raised
    All passengers in a vehicle will see hit notifications
    Sentry guns take less damage to destroy.
    Sentry guns will cause slightly less damage.
    Sentry guns will no longer respawn after being destroyed.
    Grenade launcher damage vs infantry has been reduced.
    Railgun rounds, clips, fire speed and damage radius have been adjusted.
    Character Movement Changes
    Forced pause which prevented the player from moving when recovering from a jump has been removed
    Player will be prevented from jumping immediately after landing for 0.5 seconds (stops the bouncing bunny syndrome)
    Multiple fixes should result is much less visible âslidingâ, âwormingâ and âDolphinâ effects from transitioning between crouch to standing, crouch to prone and prone to standing.
    Sprinting while crouched or prone has been removed
    Jumping from and to prone should now be impossible
    A minimum timer has been set in between changing positions. (This will prevent crouch/prone spamming)
    Character ground speed has been slightly increased, this includes strafe speed
    Free fall speed has increased for a more realistic feeling
    Single Player: Graveyard â Destroying all tanks will now always advance the frontline properly
    User Interface
    Scoreboard no longer shows double entries
    Scoreboard no longer shows all entries/columns with Zero points
    Scoreboard now displays server name, server IP and personal ping
    Player can now paste text longer than the max characters set for a text box.
    Crashes
    Fix for reported ATI X800/X850 user crashes on start up
    Vsync default setting is now turned to off, solving some crashes for lower end cards. (This is the Maximize Framerate option, in the Video- Advanced tab).
    Added NULL check to stop players from inputting illegal characters and crashing the game
    Systems with the Ageia PhysX card will no longer result in game crashes
    Localization
    Polish language fixes to load screens and gameplay text
    Miscellaneous
    Registry fix to document the running version number and installed territory
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