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The five types of zombie are as follows:
Fast/scout zombie (Health: 250, Speed: 120%, Knife damage: 20, Special: Skulls)
Poison zombie (Health: 400, Speed: 80%, Knife damage: 20 [+30 over time], Special: Zombie call)
Normal zombie (Health: 600, Speed: 100%, Knife damage: 34, Special: Zombie fart)
Electric zombie (Health: 450, Speed: 85%, Knife damage: 33, Special: Lightning strike)
Fire zombie (Health: 400, Speed: 90%, Knife damage: 25, Special: Ring of fire)
Specials:
Skulls: Fast zombies get two throwing skulls per spawn, when there is a certain amount of hunters left (default 10 or less). They do 35 damage.
Zombie call: Puts a big red mark on the radar for the zombies (pretty useless but they have poison soo...)
Zombie fart: Shellshocks any hunters within range, slowing them down slightly. Goes through walls.
Lightning strike & Ring of fire: They both do 25 damage to all hunters within view, in a small radius.
The mod was released on the 13th April 2008, and is currently (14th) running on three servers:
The home (UK) server: 195.78.82.23:28961 (32 slot)
[C4C] (UK) server: 195.78.83.130:28504 (32 slot)
[CGC] (US) server: 74.86.232.72:28962 (64 slot)