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New Features: Prestige mode. Players will be able to rank up to prestige level 10 rank 55. A different approach has been taken though from the console implementation. Every time a server reaches level 55 it will be automatically moved to the next prestige level but without losing his/her unlocks, challenges, etc. The total XP points that a player can obtain now has been increased from 125,490 to 1,380,390. Extended anti bunny-hopping functionality for alternate behavior where the weapons are lowered only when the player jumps continuously. Next map rotating message that shows the players what's the next map and gametype in the rotation. This feature uses 100% localized strings so it doesn't need any translation at all. Option to delay the use of frag grenades, special grenades, RPGs, and grenade launchers at the beginning of each round. Weapon damage modifiers have been added also for frag grenades, grenade launchers, C4s, claymores, and RPGs. Ready up period has been enhanced and players will see a blinking message on their screens if the server is not password protected. Ability to setup class limits per team. Option to disable the announcer in the game ( "We got the bomb", "Time in running out", etc). Option to disable the auto-melee that makes a player move towards the enemy when bashing the knife. Option to disable the showing of the briefcase when planting a bomb in S&D or Sabotage. Option to enable a sound when starting to plant the bomb in S&D or Sabotage. Option to force a team switch at halftime. Instead of switching sides, it switches the teams. Ability to select the weapon's camo in unranked mode. Virtual ranks based on the player's name for unranked servers. And last but not least, OpenWarfare now supports German and has been completely translated to that language (please excuse any translation errors as this is the first release supporting this language).

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