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1.2 Version
Changes:
All First Strike maps have some level of coop/sp support.
- 16, 32, 64 coop/sp support for NS maps.
- Huge ticket count fixed.
- Uniforms match the environments now.
- Automated white Hoth turrets used to replace the AA and AV guns on maps. The turrets serve as automated defense for the CPs.
Tips:
- White Turrets have a blindspot behind them and will slowly scan 360 degrees. To help protect the base keep them pointed towards the enemy advance.
- Bots and automated weapons can't track, so stay moving at an angle.
- The heavy support kit has a deployable automated sentry gun. These can be very useful to help support a difficult advance.
- Take advantage of a bots stubborness to attack a vehicle with autocontrolled turrets (ATST, hovertank) even after its abandoned by jumping out quickly to kill the bot and then jump back in.
Oustanding issues/to do list
- Bots on Capital ships don't fire weapons, and Gallofree Crashes with AI.
- Create space kits that work in sp.
- Officer kit removed, since only 4 kits work in sp.
I have set up a dedicted section at the Battlefield Single Player website for First Strike SP support.
Check it out for the latest updates to First Strike Single player as well as links to single player conversion maps.